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NPC Generator

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Advanced [show]


Theobald Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses in collared shirts and wears a proper scarf over his head, and a wedding ring on his left hand. His chestnut hair is long and unkept. He wears crescent spectacles with a black brim.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born into a rich family. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Ugly. Bonds: In love, Rich, Adventurer. Occupation: Ruler

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Theobald Ainsworth, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)16 (+3) 14 (+2)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Auran, Undercommon, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 15000 sp. 1 Minor magic item.


Social Check DCs


Manfred Hackney, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear white clothing when he does not wear armor. His blonde hair is cut jaggedly and amateurishly. His ears are large.

Personality: He has always had a great fascination with Human culture. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Shepherd, but he got bored and became a Servant. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Someone believes him a fraud; and sabotage a competitor

Ideals: Joker. Flaws: Ugly, Racist. Bonds: Job, Criminal record, Enemies. Occupation: Servant

Voice: Low and grunting

Attributes [hide]

Manfred Hackney, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)17 (+3) 9 (-1)9 (-1)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Ignan, Gnoll, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Robert Ainsley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears just a violet suit. His black hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He works hard and plays hard.

History: Born in a small village he learned the ways of the warrior from his father. His family was turned out during the war. He and his family wandered east to less war torn lands. Due to his spouse's obsession with being a Ruler they were divorced and he won custody of their son. He worked as a Banker, and he later adopted a second son.

Motivation: Regain custody of his son; and wants to raise his children well

Ideals: Fighting. Flaws: Insomniac, Hedonist, PTSD. Bonds: Family. Occupation: Banker

Voice: Slurs words

Attributes [hide]

Robert Ainsley, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 16 (+3)14 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Gilbert Mitchell, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a blue armored body suit, with a simple yellow line shooting up and back down. His golden hair, when down, is lengthy. His eyes are green and he is always smoking a pipe.

Personality: He never swears and excessively uses polite adverbs when speaking. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a Blacksmith, his mother struggled to pay the bills. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has a rivalry with the Church that dominates his actions; and retire the richest man in the east

Ideals: Optimist, Entrepeneur. Bonds: Poor, Religious. Occupation: Spice Merchant

Voice: Nasally tone

Attributes [hide]

Gilbert Mitchell, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)8 (-1) 16 (+3)12 (+1)
Skills Animal Handling +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 70 pp.


Social Check DCs


Heward Graham, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears pastel trousers with brown and green striped suspenders. He wears various colorful collared shirts. His silver hair is long and unkept. He has a dull look in his gray eyes.

Personality: A deeply religious man he believes everything happens for a reason. He has a small toy that he constantly fidgets with.

History: He was born in a small plains village. His father was very strict, and drilled into him lessons on being the perfect gentleman. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Religious, Nature. Occupation: Priest

Voice: Whispers

Attributes [hide]

Heward Graham, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)15 (+2) 9 (-1)12 (+1)
Skills History +4, Intimidation +3
Senses Passive Perception 9
Languages Common, Celestial, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: Just what you see.


Social Check DCs

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