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Advanced [show]


John Emsworth, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He wears dark leathers with embroidery. His hair, while still mostly silver, has prominent grey streaks. His eyes are blue and catlike.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his father and his sister before him, after school he went straight into learning to become a Soapmaker. He became a Soapmaker soon after.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Justice, Athletic. Flaws: Impulsive. Bonds: Rich, Job. Occupation: Soapmaker

Voice: Rolls R's

Attributes [hide]

John Emsworth, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Chad Spalding, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His auburn hair is drawn into a tight pony tail with a skull scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: He will rave to anyone who will listen. He has a small toy that he constantly fidgets with.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.

Motivation: Regain custody of his son.

Ideals: Gifted. Flaws: Insane, Addict. Bonds: Rich, Family. Occupation: Soapmaker

Voice: Whispers

Attributes [hide]

Chad Spalding, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)14 (+2) 12 (+1)11 (+0)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Giant, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Hunter Tenley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is dressed in an above average manner. His hair, while still mostly brown, has prominent grey streaks. His blue eyes lackadaisically let the world flow into them.

Personality: He is calm most of the time but flees social interaction. He is obsessed with a lost civilization.

History: Born to a Spice Merchant, his father struggled to pay the bills. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Hunter took refuge in the ruined castle and found the beat up rapier and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Flaws: Shy. Bonds: Attractive, Adventurer, Poor, Nature. Occupation: Sailor

Voice: Italian accent

Attributes [hide]

Hunter Tenley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)9 (-1) 12 (+1)12 (+1)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1300 sp.


Social Check DCs


Raymond Kenley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and white handkerchief worn on his right side. He carries with him a set of shortspears on his belt, each one with a emerald on the hilt. He wears his golden hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He snorts whenever he laughs or is feeling confident. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Raymond was raised in a hard working conservative environment. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to get laid; and balancing his hectic life and new apothecary responsibilities is difficult

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Job, Adventurer, Has a crush. Occupation: Apothecary

Voice: Smoker's lung

Attributes [hide]

Raymond Kenley, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)15 (+2) 16 (+3)14 (+2)
Skills Perception +5, Religion +4
Senses Passive Perception 14
Languages Common, Giant, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Silver comb with moonstones (900 gp).


Social Check DCs


Theobald Brixton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears green trousers with red and green striped suspenders. He wears various colorful collared shirts. He has done his best to style his black hair to look like a famous performer. His eyes, though not visible through his cowl, are amber.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is harsh and unforgiving.

History: Theobald was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious. Occupation: Fortune-teller

Voice: Uses sign language

Attributes [hide]

Theobald Brixton, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)8 (-1) 12 (+1)14 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs

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