Peter Brandon, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a faded coat and loose pants complete with feathered hat. His auburn hair is kept up in a ponytail inside a feathered hat. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: A deep hatred of drow; and he has money and likes to spend it
Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies. Occupation: Servant
Voice: Sore throat, cough
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: Embroidered and bejeweled glove (1000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Embroidered and bejeweled glove (1000 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Chad Marlee, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears professional attire. He wears his silver hair up. His blue eyes peer out from beneath his small green hat.
Personality: Chad wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is lazy and tries to find solutions quickly.
History: He was born on a small isolated farm. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better village for his children.
Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion
Ideals: Disciplined. Flaws: Lazy. Bonds: Attractive, Adventurer, Nature. Occupation: Detective
Voice: Loud with bravado
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Shane Hale, Male Human [Permalink]
Personal [hide]
Description: Standing 5'3", this man wears a green shirt with thin black vertical stripes and white pants. He is bald on top and has large brown tufts of hair around his ears. His ears are large.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with finding treasure.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In the meantime he has taken over work as a Herbalist and occasionally as a mercenary.
Motivation: To be a Bookbinder again; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Herbalist
Voice: Voice breaks
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 50 pp.
Solomon Langley, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is an epitome of beauty. His silver hair is cut short. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born in the north, but his parents moved at a very young age to the east. Solomon was born on a far northern plains where he grew up under the tutelage of his father, an expert Body Guard. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break; and he's repulsed by the pc
Flaws: Addict, Antagonistic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Body Guard
Voice: Indian accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 11 (+0) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Elven, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 300 gp. 1 Minor magic item.
Tim Windsor, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears dull violet sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. His auburn hair is heavily combed to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He misses his home and complains about the freezing weather, even in summer.
History: He was born to a criminal king-pin and mafia family From there he went from mercenary job to mercenary job. Being a Interpreter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help
Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Criminal record, Adventurer. Occupation: Interpreter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 7 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
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