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NPC Generator

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Advanced [show]


Trey Ansley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He tends to wear a black poncho over his likewise colored trousers and shirt, and his gloved hand is found clutching a nunchaku. He wears a broad hat to hide his balding. His violet eyes are passionate and lively.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with finding treasure.

History: Trey lived on a farm with his mother, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Meet up once more with his childhood friend.

Ideals: Joker. Flaws: Disease. Bonds: Adventurer, Family. Occupation: Shepherd

Voice: Nasally tone

Attributes [hide]

Trey Ansley, Male Human Fighter 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)7 (-2) 5 (-3)15 (+2)
Skills Acrobatics +3, Nature +1
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 700 gp.


Social Check DCs


Anthony Pickering, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and blue workpants. His shirt is tan, and he wears a heavy blue leather apron most of the time. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a dagger on it. His auburn hair is cut short. He has several tiny amber earrings on each ear.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a very good compulsive liar and kleptomaniac.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. As a young adult he joined a group advocating for an improvement in Human conditions. He has built up a small fortune and can afford his own way.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined. Flaws: Disease, Racist. Bonds: Rich, Criminal record. Occupation: Detective

Voice: Puts emphasis on the wrong words

Attributes [hide]

Anthony Pickering, Male Human Fighter 4
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)14 (+2) 16 (+3)9 (-1)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Nicholas Sutton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He is renowned for his bright white suits and hats. His red hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He works hard and plays hard.

History: Born in the south his family was never financially stable. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Days after completing his studies, news broke out that his hometown was attacked by illithids. Nicholas was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Retire the richest man in the south.

Ideals: Optimist, Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Poor, Enemies. Occupation: Junk Dealer

Voice: Excited and jittery

Attributes [hide]

Nicholas Sutton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)13 (+1) 17 (+3)11 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 4000 cp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp).


Social Check DCs


Anthony Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in an above average manner. His brown hair has been sun bleached extensively. He has blue eyes.

Personality: Confrontational and typically high on some drug or another. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Laborer arts, while his father instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: He has a rivalry with the Church that dominates his actions; and he is greedy

Ideals: Athletic. Flaws: Addict. Bonds: Attractive, Religious, Rich. Occupation: Laborer

Voice: Boston accent

Attributes [hide]

Anthony Mitchell, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)8 (-1) 13 (+1)14 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Rock crystal (30 gp). Violet garnet (400 gp). 1 Masterwork manacles. 1 Small steel mirror.


Social Check DCs


Norman Shirley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears just a black suit. He has wavy blonde hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a hateful person. He taunts others and blames them for his problems. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Norman was born the youngest of three triplets. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To unite with his brother; and an old rival family wants him found

Flaws: Antagonistic, Fearful. Bonds: Family. Occupation: Carpenter

Voice: Shortens vowels

Attributes [hide]

Norman Shirley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)13 (+1) 14 (+2)8 (-1)
Skills Intimidation +1, Investigation +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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