Don Mori, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears a violet shirt with thin black vertical stripes and pastel pants. He is tall, broad shouldered and powerfully built. He wears his hair in dreadlocks. His brown eyes are passionate and lively.
Personality: Eccentric and domineering, Don will drive conversation. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in the east to a Butcher, Don learned a great deal about his mother's area of expertise. He was an athlete and attended two major summer competitions. He never won. He has set out to sabotage the competition.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is unsatisfied with his job
Ideals: Extrovert, Philantrophist, Athletic. Bonds: Job, Criminal record. Occupation: Butcher
Voice: Dutch accent
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 14 (+2) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 300 gp.
Trey Lester, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male dresses well, wearing black shirts, loose pants, and blazers most of the time. He is tall, broad shouldered and powerfully built. His moppish brown hair is in a traditional bowl cut. His eyes are a pleasant green.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with a lost civilization.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero.
Ideals: Optimist. Flaws: Disease, Insomniac. Bonds: Attractive, Adventurer. Occupation: Interpreter
Voice: Thin and wheezing
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Just what you see.
Adam Langdon, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is dressed in a clean grey cloak covering his clean studded leather. His black hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born the only child of a wealthy merchant. He moved from fad to fad and when he turned 15 he discovered painting. He has set out to sabotage the competition.
Motivation: To be a Courier again; and retire the richest man in the south
Ideals: Entrepeneur, Artistic. Flaws: Ugly, Sensitive. Bonds: Job. Occupation: Carpenter
Voice: Scottish accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 sp.
Cory Tyndall, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears baggy tan pantaloons and a brown scarf. His hair is silver and curly. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born the only child of a wealthy merchant. His first spouse was a Detective, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been a successful dealer in antiques buying low and selling high.
Motivation: He's repulsed by the PC; and to unite with his brother
Ideals: Entrepeneur. Flaws: Addict, Antagonistic, Forgetful. Bonds: Family. Occupation: Cook
Voice: Australian accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
Possessions: 200 gp. Eye agate (8 gp).
Adelard Allerton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his pickaxe. His long silver hair is drawn into a two foot long braid. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He speaks before he thinks and is too direct. He never wears the same outfit twice, unless he absolutely has to.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His father had invested heavily in several trade routes and wanted him to inherit them. He has never given up on his painting dream.
Motivation: He has money and likes to spend it; and to prove his worth to the world
Ideals: Artistic. Flaws: Addict, Impulsive. Bonds: Rich. Occupation: Fortune-teller
Voice: Old thin voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Giant, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp. Embroidered silk and velvet mantle with numerous moonstones (600 gp). Old masterpiece painting (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!
