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NPC Generator

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Advanced [show]


Gunter Brent, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears bulky brown painted plate armor. His white hair is matted, messy, and big. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the south. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the south his family was never financially stable. A freak accident while working with his Interpreter mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Pacifist. Flaws: Ugly, Hedonist, Disease. Bonds: Poor. Occupation: Painter

Voice: Scottish accent

Attributes [hide]

Gunter Brent, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)15 (+2) 11 (+0)13 (+1)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 10
Languages Common, Draconic, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Banded agate (10 gp). Blue quartz (10 gp). Malachite (10 gp).


Social Check DCs


Thomas Darlington, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light grey in addition to tight pants. He is bristling with hidden weapons, mostly greatswords and tridents. His silver hair is singed and shortened. His ears are large.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with a lost civilization.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Thomas was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Thomas decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Healer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Flaws: Ugly, Sensitive, Disease, Insomniac. Bonds: Criminal record, Adventurer. Occupation: Healer

Voice: Slow speaker

Attributes [hide]

Thomas Darlington, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)14 (+2) 14 (+2)17 (+3)
Skills Persuasion +5, Stealth +5
Senses Passive Perception 12
Languages Common, Undercommon, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Aquamarine (600 gp).


Social Check DCs


Patrick Axton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears bulky red painted plate armor. His blonde hair, when down, is lengthy. His ears are large.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He cannot resist a sob story and will often dote over anyone who has one.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.

Motivation: Retire the richest man in the west.

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Stableman

Voice: Shortens vowels

Attributes [hide]

Patrick Axton, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)15 (+2) 12 (+1)9 (-1)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 700 sp. 1 Bullseye lantern. 1 Masterwork Thieves’ tools. 1 Silk rope.


Social Check DCs


Randal Brent, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a green costume with the symbols of the sun god on his torso. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are likewise gray.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born at the edge of vast desert. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Interpreter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac

Ideals: Athletic, Philantrophist. Bonds: Slave, Nature, Criminal record. Occupation: Interpreter

Voice: Rolls R's

Attributes [hide]

Randal Brent, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)12 (+1) 16 (+3)8 (-1)
Skills Stealth +5, Survival +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2100 sp.


Social Check DCs


Frederick Ryland, Male Human [Permalink]

Personal [hide]

Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and sports empty pouches on his belt. With a patchy white beard and wild white hair. His half smiles and blue eyes are beguiling and draw you in.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born on a small isolated farm. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Justice. Flaws: Racist. Bonds: Attractive, Has a crush, Adventurer, Nature. Occupation: Gardener

Voice: Speaks with lips pursed

Attributes [hide]

Frederick Ryland, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)8 (-1) 9 (-1)12 (+1)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs

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