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NPC Generator

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Advanced [show]


Chad Marley, Male Human [Permalink]

Personal [hide]

Description: He wears tan trousers with black and yellow striped suspenders. He wears various colorful collared shirts. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a cross on it. He has a long blonde beard with little hanging trinkets. His eyes are green and he is always smoking a pipe.

Personality: He speaks before he thinks and is too direct. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born a particularly ugly child, much to the horror of his parents. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Flaws: Impulsive, Antagonistic, Ugly. Bonds: Mentor, Job. Occupation: Animal Trainer

Voice: Creaky witch voice

Attributes [hide]

Chad Marley, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)11 (+0) 18 (+4)7 (-2)
Skills History +2
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Dustin Elton, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His golden hair is unkempt and raggedy. His violet unseeing eyes seem to look past you.

Personality: He has always had a great fascination with Human culture. He is obsessed with his god.

History: Born in the north his family was never financially stable. A freak accident while working with his Mayor father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Disease, Racist. Bonds: Poor, Religious. Occupation: Navigator

Voice: Shortens vowels

Attributes [hide]

Dustin Elton, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 10 (+0)10 (+0) 15 (+2)16 (+3)
Skills Acrobatics +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 48000 sp.


Social Check DCs


Anselm Rowley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man tends to wear a large grey jacket. He has no hair. He wears an eyepatch.

Personality: Overbrimming with self-confidence, Anselm isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Anselm was born in the west. At a young age he loved to build and create. He worked as a nervous Baker and found it very stressful. He became a Baker soon after.

Motivation: He feels threatened by others; and to be a architect again

Ideals: Impeccable, Entrepeneur, Persistence. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Baker

Voice: Whispers

Attributes [hide]

Anselm Rowley, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)17 (+3) 16 (+3)10 (+0)
Skills Deception +2, Medicine +5
Senses Passive Perception 13
Languages Common, Abyssal, Draconic, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 19000 cp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Aldous Hampton, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. He is bristling with hidden weapons, mostly monstrous two handed axes and greataxes. His silver hair is thinning but still full. His gray eyes lackadaisically let the world flow into them.

Personality: He is almost excessively polite to everyone, even when angry. He is able to fit into much smaller and tighter spaces than normal.

History: Born in a small village he learned the ways of the warrior from his mother. After coming to the age of reason, Aldous took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture.

Ideals: Gifted, Fighting. Flaws: Shy, Insomniac. Bonds: Criminal record. Occupation: Engraver

Voice: growls and snarls, animalistic

Attributes [hide]

Aldous Hampton, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)10 (+0) 15 (+2)16 (+3)
Skills Deception +5, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Alex Payton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears bulky yellow painted plate armor, he is not a threatening figure. With a patchy black beard and wild black hair. His green unseeing eyes seem to look past you.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Disease, Antagonistic, Insomniac. Bonds: Rich. Occupation: Spice Merchant

Voice: Loud with bravado

Attributes [hide]

Alex Payton, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 6 (-2)9 (-1) 6 (-2)12 (+1)
Skills Animal Handling +0, Athletics +1
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Rose (60 gp). Golden yellow topaz (200 gp). Jade (60 gp). 1 Minor magic item.


Social Check DCs

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