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Advanced [show]


Solomon Sheldon, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and blue workpants. His shirt is brown, and he wears a heavy blue leather apron most of the time. His golden hair is long and unkept. He wears large thick round spectacles.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. When he's not drinking or sleeping the drinks off, he's doing music.

History: Gifted from a young age, Solomon studied abroad. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Philantrophist, Artistic, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Shipwright

Voice: Tuts and clicks tongue

Attributes [hide]

Solomon Sheldon, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)8 (-1) 10 (+0)10 (+0)
Skills Investigation +1, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Balimaar Bradley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears light armors faded through time and improper care. His silver hair is drawn into a tight pony tail with a cross scrunchie. His eyes are blue.

Personality: He is a hateful person. He taunts others and blames them for his problems. Animals are drawn to him, and he is able to talk to them.

History: He was born the only child of a wealthy merchant. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying sister.

Motivation: He's repulsed by the PC; and retire the richest man in the east

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Antagonistic. Occupation: Detective

Voice: Dutch accent

Attributes [hide]

Balimaar Bradley, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)16 (+3) 15 (+2)12 (+1)
Skills Investigation +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Giant, Auran, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. Golden yellow topaz (1200 gp). Aquamarine (1200 gp). Black pearl (1200 gp). 1 Minor magic item.


Social Check DCs


Kody Fulton, Male Human [Permalink]

Personal [hide]

Description: This man typically wears brown cloth garments or leather armor. He has a penchant for wearing a ring with an oversized opal on his right hand. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a ruthless business man, a trait he acquired from his father.

History: Born in the east to a Barkeep, Kody learned a great deal about his father's area of expertise. His first spouse was a Engraver, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Doesn't want to be a Barkeep and was forced into it by his family; and balancing his hectic life and new barkeep responsibilities is difficult

Ideals: Optimist, Entrepeneur. Bonds: Rich, Job, Family. Occupation: Barkeep

Voice: Old Prospector

Attributes [hide]

Kody Fulton, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 17 (+3)8 (-1) 13 (+1)16 (+3)
Skills Insight +3, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp. Black pearl (800 gp). Black pearl (800 gp). Jasper (60 gp). Zircon (60 gp). 1 Alchemist’s fire.


Social Check DCs


Richard Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears tattered old clothes. Beneath his clothing is a huge mess of scar tissue. His brown hair is heavily combed to the left. His amber eyes are passionate and lively.

Personality: Richard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Extrovert. Flaws: Ugly, Insane. Bonds: Slave, Adventurer. Occupation: Stableman

Voice: Speaks like tongue is numb

Attributes [hide]

Richard Hamilton, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)12 (+1) 16 (+3)12 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. Moss agate (12 gp). Rose (60 gp). Obsidian (12 gp).


Social Check DCs


Heward Gracey, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear violet tank tops with grey pants. His chestnut hair is lengthy. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is almost excessively polite to everyone, even when angry. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Heward was raised in a hard working conservative environment. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He tends to his Roofer job now, and dutifully fulfills any obligations he has.

Motivation: Revenge; and a deep hatred of goblins

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Enemies, Job. Occupation: Roofer

Voice: Pronounces difficult words wrong

Attributes [hide]

Heward Gracey, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)17 (+3) 8 (-1)10 (+0)
Skills History +5, Medicine +1
Senses Passive Perception 9
Languages Common, Infernal, Undercommon, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 80 pp.


Social Check DCs

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