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NPC Generator

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Advanced [show]


Don Lester, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has a slight overbite and is overall scrawny. His chestnut hair is greasy and uncared for. His amber unseeing eyes seem to look past you.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He got into the Farmer business at a young age. He worked as a nervous Farmer and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Passionate, Justice. Flaws: Ugly, Disease. Bonds: Job. Occupation: Farmer

Voice: Pronounces O like U

Attributes [hide]

Don Lester, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 13 (+1)15 (+2) 12 (+1)10 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Sylvan, Celestial
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 5000 cp.


Social Check DCs


Cory Hampton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He is dressed in an above average manner. He has black hair. He has several tiny topaz earrings on each ear.

Personality: Confrontational and typically high on some drug or another. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born on a small isolated farm. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.

Motivation: He is greedy.

Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Rich, Nature. Occupation: Server

Voice: Uses sign language

Attributes [hide]

Cory Hampton, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills Investigation +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Odo Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and white pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He is bristling with hidden weapons, mostly swords and longbows. He has done his best to style his red hair to look like a famous performer. He has gray eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Odo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is a bit of a kleptomaniac; and he'd like to take his coworkers down a peg

Bonds: Criminal record, Nature, Adventurer, Poor, Job. Occupation: Shepherd

Voice: Hollow voice

Attributes [hide]

Odo Bentley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)13 (+1) 13 (+1)15 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Norman Tyndall, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a green costume with the symbols of death on his torso. He wears a Stetson hat to hide his balding. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He invites people to come help in his community garden.

History: He served in the navy to pay for his family's outstanding loans. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army

Ideals: Optimist, Philantrophist, Gifted. Bonds: Military. Occupation: Server

Voice: growls and snarls, animalistic

Attributes [hide]

Norman Tyndall, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)8 (-1) 16 (+3)6 (-2)
Skills Intimidation +0, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gerald Hornsby, Male Human [Permalink]

Personal [hide]

Description: This man wears a black costume with the symbols of the sun god on his torso. He is muscular with a powerful set of arms. His hair is long and silver with streaks of chestnut, and is pulled back with small black clips. His beard is chestnut, braided, and well cared for. His eyes, though not visible through his cowl, are hazel.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Gerald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: From birth he was tutored by a cruel and relentless mentor. His father had invested heavily in several trade routes and wanted him to inherit them. He has drifted from career to career and currently works as a Assassin.

Motivation: He is currently in port desperately looking for someone to get him out; and balancing his hectic life and new assassin responsibilities is difficult

Flaws: Hedonist. Bonds: Job, Mentor, Rich, Slave. Occupation: Assassin

Voice: Spanish accent

Attributes [hide]

Gerald Hornsby, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 8 (-1)16 (+3) 11 (+0)12 (+1)
Skills History +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Light steel shield. 1 Darkwood Buckler.


Social Check DCs

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