Conrad Rayden, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he usually wears his black robe and has his crossbow always slung over his shoulder. His hair is golden and very short. His otherwise smooth face is marked with small tiny scars.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a very good compulsive liar and kleptomaniac.
History: He was born in the east. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently he has begun working with bootleggers and crooks.
Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers
Bonds: Guardian, Criminal record, Immigrant, Nature, Family. Occupation: Unemployed
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp.
Ernest Darlington, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large white jacket. He has a moderate pudge and is not very fit. His hair is auburn and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Ernest is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Born to a poor family in the city he treasured whatever gifts he got. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. By chance he met his brother recently and the two have been together since.
Motivation: Wants his loneliness to end; and his spouse's relatives view him with great suspicion
Bonds: Nature, Family, Poor, Religious, Has a crush. Occupation: Architect
Voice: Booming voice
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 6 (-2) | 15 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Auran, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 100 gp. Obsidian (5 gp). Lapis lazuli (5 gp). Coral (90 gp). 1 Minor magic item.
Diggory Ryland, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a green cloak and cross-gartered white stockings. His white hair is still thick. His violet eyes are slightly larger than normal.
Personality: Overbrimming with self-confidence, Diggory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was raised in a plains tribe. There was a wharf not far from home where he often wandered off to fish. He has since lost track of the people in his past.
Motivation: He feels threatened by others; and to reunite with his absent mother
Ideals: Impeccable, Logical. Flaws: Fearful. Bonds: Nature, Family. Occupation: Performer
Voice: Squeaky
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 10 pp.
Trym Dudley, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of magic around his neck, and a shortbow on his belt. He carries with him a set of shortbows on his belt, each one with a aquamarine on the hilt. His hair is long and black with streaks of chestnut, and is pulled back with small red clips. His beard is chestnut, braided, and well cared for. His eyes, though not visible through his cowl, are violet.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spy arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Wants to work out more often; and to clean up the streets
Ideals: Fighting, Disciplined, Athletic. Bonds: Rich, Guardian. Occupation: Spy
Voice: Aggressive tone
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 6 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
Possessions: 400 gp.
Jocelyn Preston, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is auburn, silky, and of moderate length. His green unseeing eyes seem to look past you.
Personality: He is extraordinarily eccentric. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Jocelyn was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A freak accident while working with his Tanner mother left him crippled. He is untrained/undisciplined, which makes him dangerous.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Disease, Insane. Bonds: Poor, Attractive. Occupation: Fletcher
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
Possessions: 200 gp. Violet garnet (700 gp). Sard (80 gp). Iolite (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!