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NPC Generator

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Advanced [show]


Norman Snowdon, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing a long, green cloak. His brown hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Norman is combative with any and all who dare try his patience in the slightest.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Justice. Flaws: Shy. Bonds: Rich, Adventurer, Religious. Occupation: Doctor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Norman Snowdon, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)13 (+1) 11 (+0)14 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Roger Tindall, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: He dislikes all the random violence that takes place in the south. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs; and to prove his worth to the world

Ideals: Pacifist. Flaws: Impulsive. Bonds: Attractive, Religious, Mentor. Occupation: Spice Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Roger Tindall, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Acrobatics +5, History +4
Senses Passive Perception 12
Languages Common, Auran, Halfling
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 400 gp. 4 Tanglefoot bags. 1 Smokesticks. 4 Alchemist’s fire.


Social Check DCs


Gunter Rodney, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. He keeps his blonde hair in a pixie cut. He has a tattooed face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the north to a Jeweler, Gunter learned a great deal about his father's area of expertise. A few years later when the west was not economically sound they moved to his current location. He then took over the family business and is one of the better Jeweler for hire.

Motivation: Further expansion of business.

Ideals: Joker. Flaws: Emotional. Bonds: Job, Immigrant. Occupation: Jeweler

Voice: Hollow voice

Attributes [hide]

Gunter Rodney, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)5 (-3) 16 (+3)14 (+2)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Tiger eye turquoise (13 gp).


Social Check DCs


Hubert Kent, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He sports red clothing, slightly heavier than average wear. His red hair has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Hubert was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Joker. Bonds: Attractive, Adventurer, Poor, Criminal record. Occupation: Painter

Voice: Australian accent

Attributes [hide]

Hubert Kent, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 17 (+3)9 (-1)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Brown-green garnet (120 gp). Golden pearl (120 gp). Obsidian (13 gp).


Social Check DCs


Alexandre Sherwood, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears very tight pants and wife beaters, though occasionally he sports a grey coat, and a wedding ring on his right hand. His black hair is styled in orderly dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He wants revenge against goblins; and he has a rivalry with the church that dominates his actions

Flaws: Antagonistic. Bonds: In love, Attractive, Enemies, Religious. Occupation: Soapmaker

Voice: Russian accent

Attributes [hide]

Alexandre Sherwood, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)14 (+2) 14 (+2)11 (+0)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Infernal, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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