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NPC Generator

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Advanced [show]


Geoffrey Quinton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'3" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a long brown beard with little hanging trinkets. His fierce amber eyes like to dwell on things.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a small toy that he constantly fidgets with.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he is greedy

Ideals: Gifted. Flaws: Addict, Ugly. Bonds: Rich, Religious. Occupation: Ploughman

Voice: Voice breaks

Attributes [hide]

Geoffrey Quinton, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 6 (-2)13 (+1) 14 (+2)14 (+2)
Skills Insight +4, Religion +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Henry Branson, Male Human [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest. He is muscular with a powerful set of arms. He has moderate length blonde hair. His half smiles and blue eyes are beguiling and draw you in.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Henry is combative with any and all who dare try his patience in the slightest.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Herbalist, but he was a colossal failure. He has achieved small success as a Priest.

Motivation: He's repulsed by the PC; and balancing his hectic life and new priest responsibilities is difficult

Ideals: Joker, Justice, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Priest

Voice: Uses lots of figures of speech

Attributes [hide]

Henry Branson, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)14 (+2) 13 (+1)17 (+3)
Skills Athletics +2, Intimidation +5
Senses Passive Perception 11
Languages Common, Goblin, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +5

Possessions: 25000 sp. Lapis lazuli (9 gp). Sard (30 gp). Aquamarine (400 gp). 1 Minor magic item.


Social Check DCs


Arnold Barton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He is generally well dressed albeit a few years behind the times. His auburn hair is cut jaggedly and amateurishly. His brown eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a Interpreter, his mother struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and his religion dominates his actions

Flaws: Antagonistic. Bonds: Attractive, Religious, Poor, Immigrant. Occupation: Detective

Voice: Ums and uhs a lot

Attributes [hide]

Arnold Barton, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)14 (+2) 7 (-2)12 (+1)
Skills Deception +3, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1600 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hugh Chatham, Male Human [Permalink]

Personal [hide]

Description: A 5'8" southern man, he very much looks the part of a Miner. He is bald on top and has large brown tufts of hair around his ears. His thin eyebrows rest above his beady green eyes.

Personality: He speaks before he thinks and is too direct. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Priest, who enjoyed hunting, Hugh was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's also a talented Priest, but doesn't like to broadcast it.

Motivation: To prove his worth to the world; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Job, Nature. Occupation: Miner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hugh Chatham, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Percival Easton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He carries with him a set of quarterstaffs, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His golden hair is heavily combed to the right. His hazel eyes dart from person to person.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken from his home at a very young age. Since then, he has sought to make the best of life.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting, Optimist, Gifted. Flaws: Ugly. Bonds: Slave. Occupation: Crown-heir

Voice: Australian accent

Attributes [hide]

Percival Easton, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)16 (+3) 10 (+0)5 (-3)
Skills Deception -1, Intimidation -1
Senses Passive Perception 10
Languages Common, Draconic, Orc, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2500 sp. Eye agate (7 gp). Red garnet (70 gp).


Social Check DCs

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