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Advanced [show]


Heward Perry, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his silver hair up. He is baby faced.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in a small village he learned the ways of the warrior from his father. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better trade route.

Motivation: To reunite with his old friends.

Ideals: Fighting, Athletic, Philantrophist. Flaws: Selfish. Bonds: Adventurer. Occupation: Stableman

Voice: Spits and sputters

Attributes [hide]

Heward Perry, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)10 (+0) 15 (+2)15 (+2)
Skills Deception +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Solid gold idol (900 gp).


Social Check DCs


Robert Pickering, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is bristling with hidden weapons, mostly shortbows and quarterstaffs. He keeps his long silver hair kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He also has developed a complete distrust of the Sculptor profession.

History: Robert hails from a village terrorized by gnolls. Robert was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Robert decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is unsatisfied with his job; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting. Bonds: Criminal record, Attractive, Enemies, Job. Occupation: Mason

Voice: Speaks with a cold

Attributes [hide]

Robert Pickering, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 17 (+3)12 (+1) 8 (-1)13 (+1)
Skills Deception +3, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Manfred Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a white cloak and cross-gartered grey stockings. With bright chestnut hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.

Personality: Manfred hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Priest mother left him crippled. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Artistic, Justice. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Detective

Voice: Old Prospector

Attributes [hide]

Manfred Marleigh, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)15 (+2) 4 (-3)12 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 7
Languages Common, Aquan, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2200 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Black velvet mask with numerous citrines (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp).


Social Check DCs


Odo Budd, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear flannel. His tied-back hair is golden. His eyes, though not visible through his cowl, are green.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Gardener father left him crippled. By chance he met his brother recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother

Flaws: Ugly, Shy, Disease. Bonds: Family, Rich. Occupation: Spice Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Odo Budd, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 14 (+2)16 (+3)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Thomas Vance, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he has the majority of his body covered in plate. His tied-back hair is golden. His eyes are hazel and beady.

Personality: Thomas is depressed about a lot of things. He tends to be a nihilist. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he's repulsed by the pc

Flaws: Ugly, Depressed, Antagonistic. Occupation: Sailor

Voice: Smooth and feminine

Attributes [hide]

Thomas Vance, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)16 (+3) 15 (+2)12 (+1)
Skills Medicine +4, Stealth +2
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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