Guy Huckabee, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His blonde hair is thinning but still full. He is very pretty but has cold, dead eyes.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. When he's not drinking or sleeping the drinks off, he's doing singing.
History: Born in the west his family was never financially stable. Over the years he perfected his riding and shooting skills. He has never given up on his singing dream.
Motivation: He wants to get laid; and he's in love
Ideals: Artistic. Bonds: Attractive, Poor, Nature, Has a crush. Occupation: Stableman
Voice: Rolls R's
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Draconic, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 100 gp.
Guy Shelly, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. His brown hair is smooth and relatively long. His amber eyes peer out from beneath his feathered tan hat.
Personality: He is almost excessively polite to everyone, even when angry. He has a small toy that he constantly fidgets with.
History: Guy lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Miner, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He became a Merchant soon after.
Motivation: Find a way to reverse the transformation of his brother; and a need for knowledge about a nearby landmark
Flaws: Shy, Addict. Bonds: Attractive, Family, Job, Adventurer. Occupation: Merchant
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Terran, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Randal Blyth, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He has a moderate pudge and is not very fit. He has a long golden beard with little hanging trinkets. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is afraid of women and trembles around them
History: Randal lived on a farm with his father, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Regain custody of his son; and to prove his worth to the world
Flaws: Antagonistic, Shy, Impulsive. Bonds: Attractive, Family, Guardian. Occupation: Bowyer
Voice: Speaks in third person
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Giant
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +5
Possessions: 47000 sp.
Percival Blyth, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He wears a custom-built plate barding that's adorned with tan lining and desert motifs, and his gloved hand is found clutching a whip. His hair is chestnut and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is an amazing painter.
History: He is a Deep Scion in disguise. Over the years he perfected his riding and shooting skills. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Retire the richest man in the south; and he has passion for adventuring and risk
Ideals: Joker, Gifted, Entrepeneur. Bonds: Adventurer, Nature. Occupation: Navigator
Voice: Voice breaks
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 7 (-2) | 7 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
Thomas Hartford, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has no hair. His eyes are a pleasant amber.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is afraid of women and trembles around them
History: He served in the navy to pay for his family's outstanding loans. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: To be a Apothecary again; and to get a good night's sleep
Flaws: Ugly, Shy, Insomniac. Bonds: Military, Job. Occupation: Engraver
Voice: Raspy
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 7 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 7 (-2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 4 Acid flasks. 3 Tanglefoot bags.
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