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NPC Generator

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Advanced [show]


Arnold Kendal, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fitting clothing which further accentuates his frame. His hair is brown and very short. His fierce violet eyes like to dwell on things.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Arnold was born in the east. At a young age he loved to build and create. As a young adult he joined a group advocating for an improvement in Human conditions. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend.

Ideals: Joker, Persistence. Flaws: Racist. Bonds: Attractive, Adventurer. Occupation: Mayor

Voice: Speaks with a cold

Attributes [hide]

Arnold Kendal, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)7 (-2) 12 (+1)10 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Alexandrite (700 gp). Violet garnet (700 gp). Red garnet (90 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Richard Livingstone, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears grey painted combat armor at almost all times. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a Dilettante first and foremost. He believes firmly that knowledge should be universal. As long as the job gets done he does not care how it got done.

History: The child of western immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult.

Ideals: Professionalism. Bonds: Attractive, Job, Immigrant. Occupation: Dilettante

Voice: Dutch accent

Attributes [hide]

Richard Livingstone, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)13 (+1) 15 (+2)10 (+0)
Skills Acrobatics +2, Performance +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Nicholas Nash, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a moderate pudge and is not very fit. His brown hair is drawn into a tight pony tail with a clover scrunchie. His eyes are green and he is always smoking a pipe.

Personality: Cocky and sure of himself, he believes he is the best Blacksmith born in the past three hundred years. Energy wise he seems alert and responsive.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He hasn't been sleeping well lately.

Motivation: An old rival family wants him found; and marry his sister to traveling adventurers

Ideals: Professionalism. Flaws: Insomniac. Bonds: Rich, Job, Family. Occupation: Blacksmith

Voice: Australian accent

Attributes [hide]

Nicholas Nash, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)13 (+1) 10 (+0)7 (-2)
Skills Intimidation +0, Perception +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Simple lock.


Social Check DCs


Ernest Hadley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He tends to wear a large blue jacket, marred by beers. His blonde hair is drawn into a tight pony tail with a butterfly scrunchie. He has a tattooed face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He served in the navy to pay for his family's outstanding loans. His father was very strict, and drilled into him lessons on being the perfect gentleman. He tends to his Interpreter job now, and dutifully fulfills any obligations he has.

Motivation: His religion dominates his actions; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Job, Military, Religious. Occupation: Interpreter

Voice: Boston accent

Attributes [hide]

Ernest Hadley, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)10 (+0) 12 (+1)7 (-2)
Skills Intimidation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 18000 sp. Bloodstone (70 gp). Star rose quartz (70 gp). 1 Minor magic item.


Social Check DCs


Aldous Gracey, Male Human [Permalink]

Personal [hide]

Description: This man wears a tight fitting grey shirt and pants. He has a penchant for wearing a ring with an oversized opal on his left hand. He sports a long chestnut beard, and similarly colored long hair. His eyes are likewise blue.

Personality: He likes to make people angry or surprised. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born in the north, but his parents moved at a very young age to the west. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Antagonistic. Bonds: Rich, Has a crush, Adventurer, Immigrant. Occupation: Body Guard

Voice: Speaks in third person

Attributes [hide]

Aldous Gracey, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 5 (-3)13 (+1) 11 (+0)13 (+1)
Skills Insight +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3200 sp.


Social Check DCs

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