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Advanced [show]


Adam Ramsay, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is constantly adorned with expensive silk clothing, often dyed in bright grey and green, and wears rings and necklaces with large, colorful gems. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born the only child of a wealthy merchant. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He has money and likes to spend it.

Ideals: Entrepeneur. Flaws: Ugly, Cynical. Bonds: Rich, Enemies, Mentor. Occupation: Merchant

Voice: Jittery and nervous

Attributes [hide]

Adam Ramsay, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)8 (-1) 15 (+2)10 (+0)
Skills Investigation +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Ralf Stanton, Male Human [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his whip always slung over his shoulder. He is bristling with hidden weapons, mostly whips and greataxes. With bright auburn hair and a scraggly beard. His hazel eyes are slightly larger than normal.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Ralf grew up listening to his father's many stories. While studying, he fell in love. They married and had a son. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Optimist, Justice. Bonds: Criminal record, Adventurer, In love. Occupation: Map Maker

Voice: Rolls R's

Attributes [hide]

Ralf Stanton, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Theodoric Dryden, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an entirely grey suit with white socks and a vest with buckled shoes. He has wavy red hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is content; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Job, Religious. Occupation: Animal Trainer

Voice: Old thin voice

Attributes [hide]

Theodoric Dryden, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)9 (-1) 13 (+1)9 (-1)
Skills Arcana +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Drogo Hampton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a brown tunic with tan highlights, and long yellow pants that bunch up around his shoes. He has a long golden beard with little hanging trinkets. His eyes, though not visible through his cowl, are blue.

Personality: Overbrimming with self-confidence, Drogo isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a pair of adventurers, Drogo grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. In the meantime he has taken over work as a Roofer and occasionally as a mercenary.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Attractive, Adventurer, Job, Enemies. Occupation: Roofer

Voice: Spanish accent

Attributes [hide]

Drogo Hampton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 4 (-3)11 (+0) 15 (+2)14 (+2)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +4

Possessions: 200 gp. Amber (70 gp). Chrysoberyl (70 gp). Malachite (10 gp).


Social Check DCs


Reynard Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair, while still mostly white, has prominent grey streaks. His eyes are a pleasant hazel.

Personality: He is a Tanner first and foremost. He believes firmly that knowledge should be universal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born on a small isolated farm. He was an apprentice working in his father's forge. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants a kiss; and further expansion of business

Flaws: Forgetful. Bonds: Job, Nature, Adventurer, Has a crush. Occupation: Tanner

Voice: Farmer accent

Attributes [hide]

Reynard Wedgwood, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)10 (+0) 11 (+0)13 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2900 sp. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs

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