Hugh Kirby, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His blonde hair is still thick. His eyes are amber and he is always smoking a pipe.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: From birth he was tutored by a cruel and relentless mentor. He helped his mother out around the business and became quite the natural. He has achieved small success as a Barkeep.
Motivation: Retire the richest man in the north; and further expansion of business
Ideals: Entrepeneur. Flaws: Selfish, Hedonist. Bonds: Mentor, Job. Occupation: Barkeep
Voice: Soft and melodious
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Auran, Gnoll, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1100 sp.
Bertram Hackney, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears tight fighting clothing, which leaves very little to the imagination. He has a brown handlebar mustache and slicked back brown hair. His fierce brown eyes like to dwell on things.
Personality: Aggressive, abrasive, and angry, Bertram embodies much of what other species detest in the Humans. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Family, Rich, Attractive. Occupation: Interpreter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
Nicholas Winthrop, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright tan suits and hats. He has a moderate pudge and is not very fit. His brown hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a logical person and will generally grow upset if things defy logic and science.
History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Mortician soon after.
Motivation: He is greedy; and expand his business
Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Job, Rich. Occupation: Mortician
Voice: Loud with bravado
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 8 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 7 (-2) | 10 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2700 sp.
Trym Churchill, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a tight fitting pastel shirt and pants, he is not a threatening figure. His chestnut hair is cut jaggedly and amateurishly. His eyes are hazel.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He got into the Gardener business at a young age. He has chosen to use the inheritance that was left to him frivolously. He inherited the family business which he has now maintained for 4 years.
Motivation: Wants to open a new tavern; and he wants revenge against orcs
Ideals: Passionate, Entrepeneur. Bonds: Job, Rich, Enemies. Occupation: Gardener
Voice: Dutch accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Sylvan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp. Deep blue spinel (500 gp). Pink pearl (40 gp). Blue star sapphire (500 gp).
Simon Cooper, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He is portly but not overly obese. His red hair is drawn into a tight pony tail with a cross scrunchie. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not trust anyone and sleeps with one eye open.
History: Born to a Fletcher, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.
Motivation: To be a Fletcher again.
Flaws: Shy, Insomniac. Bonds: Attractive, Poor, Job. Occupation: Spice Merchant
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Druidic, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
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