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NPC Generator

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Advanced [show]


Don Wade, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, and carries morningstars. He has silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Fighting, Joker, Optimist. Bonds: Attractive, Rich. Occupation: Sculptor

Voice: Ums and uhs a lot

Attributes [hide]

Don Wade, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 16 (+3)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +2, Nature +4
Senses Passive Perception 12
Languages Common, Ignan, Druidic
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +4

Possessions: Fire opal pendant on a fine gold chain (600 gp). A roughly beaten golden orb (50 gp).


Social Check DCs


Gerald Ansley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a white poncho over his likewise colored trousers and shirt. He has done his best to style his black hair to look like a famous performer. His blue eyes are slightly larger than normal.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Stableman, but he got bored and became a Herbalist. He tends to his Herbalist job now, and dutifully fulfills any obligations he has.

Motivation: His spouse's relatives view him with great suspicion; and sabotage a competitor

Ideals: Philantrophist, Logical, Gifted. Bonds: Job, Family. Occupation: Herbalist

Voice: Relaxed voice

Attributes [hide]

Gerald Ansley, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 14 (+2)10 (+0)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Solomon Brandon, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tight fitting black shirt and pants. His golden hair is lengthy. His fierce hazel eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of southern immigrants he idolized his father. A few years later when the east was not economically sound they moved to his current location. By chance he met his brother recently and the two have been together since.

Motivation: He is terrified, and will act out of fear; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Family. Occupation: Armorer

Voice: Rolls R's

Attributes [hide]

Solomon Brandon, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)12 (+1) 14 (+2)9 (-1)
Skills Intimidation +1, Medicine +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Holy water. 1 Everburning torch.


Social Check DCs


Norman Westcott, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a very tight haircut. His blue eyes dart from person to person.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He feeds upon the attention of others.

History: Born in the west to a Banker, Norman learned a great deal about his father's area of expertise. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He struck the Banker job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Entrepeneur, Gifted. Bonds: Nature, Attractive, Job. Occupation: Banker

Voice: Speaks in third person

Attributes [hide]

Norman Westcott, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)15 (+2) 17 (+3)17 (+3)
Skills Nature +4, Stealth +4
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp. 1 Breastplate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Adelard Yorke, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears suspenders and red workpants. His shirt is black, and he wears a heavy red leather apron most of the time. He has no hair. His ears are large.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He dropped out of school to support his sick father, and resented it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army; and doesn't want to be a doctor and was forced into it by his family

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Family, Military. Occupation: Doctor

Voice: Creaky witch voice

Attributes [hide]

Adelard Yorke, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)7 (-2) 14 (+2)9 (-1)
Skills Animal Handling +4, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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