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NPC Generator

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Advanced [show]


Ernest Rutland, Male Human [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep blue leather and dull tan iron scale mail. He is muscular with a powerful set of arms. He has done his best to style his chestnut hair to look like a famous performer. His fierce amber eyes like to dwell on things.

Personality: A deeply religious man he believes everything happens for a reason. He is a font of random trivia from the lore and stories he has discovered

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To share knowledge with the world.

Ideals: Logical, Entrepeneur. Bonds: Religious. Occupation: Server

Voice: Excited and jittery

Attributes [hide]

Ernest Rutland, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)15 (+2) 8 (-1)13 (+1)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 9
Languages Common, Sylvan, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 11000 cp.


Social Check DCs


Robert Graeme, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant violet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is skeptical of what others tell him and is slow to trust.

History: Born in the east to a Hunter, Robert learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Hunter. He now owns his own business.

Motivation: He is unsatisfied with his job.

Ideals: Entrepeneur. Flaws: Depressed, Shy. Bonds: Poor, Job. Occupation: Hunter

Voice: Forgets to breathe while speaking

Attributes [hide]

Robert Graeme, Male Human Fighter 4
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 12 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)9 (-1) 11 (+0)14 (+2)
Skills Investigation +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Nicholas Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses like a well dressed Stylist does. His auburn hair is cut short with large spiked bangs in the front. His fierce green eyes like to dwell on things.

Personality: Overbrimming with self-confidence, Nicholas isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born the only child of a wealthy merchant. He worked as a nervous Stylist and found it very stressful. He now owns his own business.

Motivation: Retire the richest man in the south.

Ideals: Impeccable, Entrepeneur. Flaws: Impulsive. Bonds: Job, Slave. Occupation: Stylist

Voice: Tuts and clicks tongue

Attributes [hide]

Nicholas Kinsley, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)8 (-1) 10 (+0)7 (-2)
Skills Acrobatics +5, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 600 sp. 1 Alchemist’s fire. 1 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Theodoric Wakefield, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His chestnut hair is smooth and relatively long. He wears large thick round spectacles.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born to a poor family in the city he treasured whatever gifts he got. Cursed with lycanthropy at a very young age, Theodoric has worked very hard to control his curse. He became a Dyer soon after.

Motivation: Many goblins want him driven away; and doesn't want to be a dyer and was forced into it by his family

Ideals: Impeccable. Flaws: Disease. Bonds: Poor, Family, Job, Enemies. Occupation: Dyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Theodoric Wakefield, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)12 (+1) 9 (-1)18 (+4)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3000 cp.


Social Check DCs


Rolf Morton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tattered old clothes. His hair is brown and curly. His eyes, though not visible through his cowl, are gray.

Personality: He speaks before he thinks and is too direct. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a Dilettante, his mother struggled to pay the bills. Over the years he perfected his riding and shooting skills. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Poor, Nature. Occupation: Mortician

Voice: High pitched, excited

Attributes [hide]

Rolf Morton, Male Human Fighter 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 8
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 13 (+1)13 (+1) 11 (+0)16 (+3)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 600 gp. Freshwater pearl (7 gp). Rock crystal (40 gp). Blue quartz (7 gp). Malachite (7 gp).


Social Check DCs

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