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Advanced [show]


Heward Perry, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a faded coat and loose pants complete with top hat. His white hair is knotted and matted. He has several tiny sapphire earrings on each ear.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a bit of a xeno-phobe, disliking non-Humans.

History: Sold as a small child to a brothel owner, Heward was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Heward took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted. Flaws: Disease, Racist. Bonds: Rich, Mentor. Occupation: Mortician

Voice: Puts emphasis on the wrong words

Attributes [hide]

Heward Perry, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)12 (+1) 12 (+1)10 (+0)
Skills Deception +2, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1700 sp.


Social Check DCs


Rolf Fawcett, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dull white sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. He wears his golden hair up in a very large beehive style do. His violet eyes have a joyful gleam in them most of the time.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Rolf is combative with any and all who dare try his patience in the slightest.

History: He is a Yochlol in disguise. He worked as a nervous Ruler and found it very stressful. He tends to his Ruler job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Joker, Justice. Bonds: Adventurer, Job. Occupation: Ruler

Voice: Scratchy, weak

Attributes [hide]

Rolf Fawcett, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)11 (+0) 15 (+2)15 (+2)
Skills Athletics +2, Sleight of Hand +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 3100 sp. White pearl (160 gp). Rhodochrosite (6 gp). Red spinel (160 gp). 1 Holy water. 4 Alchemist’s fire.


Social Check DCs


Tim Barclay, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He likes to wear tan tank tops with green pants. He has done his best to style his auburn hair to look like a famous performer. This hazel eyed easterner is not easily forgotten.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His job bores him to no end. He has decided to make it more interesting.

History: He was born to loving parents in a slum to the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and wants to open a new tavern

Bonds: Job, Adventurer, Criminal record, Poor, Immigrant. Occupation: Bellfounder

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tim Barclay, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 15 (+2)11 (+0)
Skills Investigation +4, Stealth +3
Senses Passive Perception 12
Languages Common, Aquan, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Ernest Tattersall, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. His long chestnut hair reaches down to his waist. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He will rave to anyone who will listen. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He became a Priest soon after.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Ugly, Insane, PTSD. Bonds: Job. Occupation: Priest

Voice: Soft and melodious

Attributes [hide]

Ernest Tattersall, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)12 (+1) 15 (+2)12 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Odo Darlington, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: Odo wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He misses his home and complains about the freezing weather, even in summer.

History: He was born in the east, but his parents moved at a very young age to the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Odo's homeland. Odo decided to take the middle way and become a bodyguard. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Disciplined. Flaws: Ugly. Bonds: Immigrant. Occupation: Slave Trader

Voice: Spanish accent

Attributes [hide]

Odo Darlington, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)15 (+2) 18 (+4)9 (-1)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Goblin, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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