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Advanced [show]


Peter Allerton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. He carries with him a set of quarterstaffs, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His hair is white and curly. This blue eyed northerner is not easily forgotten.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in a small village he learned the ways of the warrior from his mother. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Peter grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Peter. He has recently gotten a pet goose that steals things from people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist, Justice. Bonds: Attractive, Criminal record. Occupation: Mayor

Voice: Boston accent

Attributes [hide]

Peter Allerton, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)6 (-2) 11 (+0)10 (+0)
Skills Investigation +0, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Thomas Blakely, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears suspenders and black workpants. His shirt is tan, and he wears a heavy black leather apron most of the time. His hair is black and curly. His eyes are hazel and he is always smoking a pipe.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is able to fit into much smaller and tighter spaces than normal.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hasn't been sleeping well lately.

Motivation: Find a way to reverse the transformation of his brother; and to get a good night's sleep

Ideals: Gifted. Flaws: Ugly, Shy, Disease, Insomniac. Occupation: Server

Voice: Tuts and clicks tongue

Attributes [hide]

Thomas Blakely, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)12 (+1) 12 (+1)16 (+3)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 33000 sp. Sardonyx (30 gp).


Social Check DCs


Kyle Shelly, Male Human [Permalink]

Personal [hide]

Description: A 6'4" eastern man, he wears a tight fitting tan shirt and pants. With a patchy silver beard and wild silver hair. This amber eyed easterner is not easily forgotten.

Personality: A skeptical and narcissistic man, Kyle's first love is himself. His second love is also himself. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the east to a Assassin, Kyle learned a great deal about his mother's area of expertise. His family was turned out during the war. He and his family wandered east to less war torn lands. He became a Assassin soon after.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and sabotage a competitor

Ideals: Impeccable. Flaws: Secretive, PTSD. Bonds: Job, Enemies. Occupation: Assassin

Voice: Smooth and feminine

Attributes [hide]

Kyle Shelly, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)4 (-3) 9 (-1)10 (+0)
Skills Acrobatics +3, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Black pearl (300 gp). Obsidian (4 gp). Rose (60 gp). Aquamarine (300 gp). 1 Half-Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Anthony Hayden, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a blue tunic with yellow highlights, and long white pants that bunch up around his shoes. His hair is chestnut and curly. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is calm most of the time but flees social interaction. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Anthony lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Athletic, Justice. Flaws: Shy. Bonds: Attractive, Criminal record, Family. Occupation: Bowyer

Voice: Hollow voice

Attributes [hide]

Anthony Hayden, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)11 (+0) 12 (+1)18 (+4)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Percival Jacobs, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is an epitome of beauty. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Percival reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.

Motivation: To unite with his brother.

Ideals: Joker. Flaws: Hedonist. Bonds: Poor, Attractive, Military. Occupation: Fortune-teller

Voice: Italian accent

Attributes [hide]

Percival Jacobs, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 41 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)14 (+2) 11 (+0)8 (-1)
Skills Intimidation +1, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs

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