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NPC Generator

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Advanced [show]


John Tattersall, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears a brown coat over a tan low-cut shirt, and a deerstalker hat upon his head. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is an amazing painter.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. After coming to the age of reason, John took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to raise his children well

Ideals: Fighting, Gifted, Impeccable. Flaws: Antagonistic. Bonds: Family. Occupation: Sailor

Voice: Middle-eastern accent

Attributes [hide]

John Tattersall, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)14 (+2) 12 (+1)5 (-3)
Skills History +4, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Chad Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His brown hair is slicked back into a classic pompadour. His gray eyes have a joyful gleam in them most of the time.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is an amazing painter.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Chad abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: He is wracked by social anxiety; and he's looking for his big break

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Attractive, Criminal record, Adventurer. Occupation: Beggar

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Chad Bentham, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)15 (+2) 10 (+0)10 (+0)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 10
Languages Common, Terran, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Heward Gracey, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear green pants and tee shirts. His white hair is cut short. He tend to wears goggles to shield his eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He got into the Hunter business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Hunter. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Hunter responsibilities is difficult; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Shy. Bonds: Job, Criminal record. Occupation: Hunter

Voice: Switch between two voices

Attributes [hide]

Heward Gracey, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)14 (+2) 8 (-1)14 (+2)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 9
Languages Common, Orc, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Roger Hayden, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is generally well dressed albeit a few years behind the times. His silver hair is greying along the sides and has receded to reveal a widow's peak. His violet unseeing eyes seem to look past you.

Personality: He is irascible and easily irritated. He also has developed a complete distrust of the Junk Dealer profession.

History: Roger hails from a village terrorized by gnolls. He helped his father out around the business and became quite the natural. He struck the Crown-heir job and began his own company from there.

Motivation: Further expansion of business; and balancing his hectic life and new crown-heir responsibilities is difficult

Flaws: Disease, Antagonistic. Bonds: Attractive, Job, Enemies. Occupation: Crown-heir

Voice: Spanish accent

Attributes [hide]

Roger Hayden, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 14 (+2)15 (+2) 14 (+2)9 (-1)
Skills Nature +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Undercommon, Druidic
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 100 gp.


Social Check DCs


Aldous Cromwell, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a weathered and beat up set of banded mail beneath an oversized tan coat. His black hair is cut short. His eyes are a pleasant gray.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not believe in violence as a means to an end. He is a dedicated Herbalist but believes his peers are too gung-ho.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aldous was born on a far northern island where he grew up under the tutelage of his mother, an expert Herbalist. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well; and further expansion of business

Ideals: Disciplined, Pacifist. Flaws: Ugly. Bonds: Immigrant. Occupation: Herbalist

Voice: Rhymes sentences (sorry)

Attributes [hide]

Aldous Cromwell, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 15 (+2)15 (+2)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Ignan, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 11000 sp. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs

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