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Advanced [show]


Ralf Home, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a grey collared shirt and yellow pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has a long chestnut beard with little hanging trinkets. This violet eyed northerner is not easily forgotten.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a small toy that he constantly fidgets with.

History: Gifted from a young age, Ralf studied abroad. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: His relatives are trying to arrange a marriage; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Attractive, Family. Occupation: Jeweler

Voice: Creaky witch voice

Attributes [hide]

Ralf Home, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)15 (+2) 7 (-2)15 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 8
Languages Common, Undercommon, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Rolf Thackeray, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he is renowned for his bright white suits and hats. His red hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: He is calm most of the time but flees social interaction. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Rolf took refuge in the old dungeon and found the beat up bastard sword and armor he uses now. He was granted arcane powers by his dying brother.

Motivation: Retire the richest man in the north; and wants to have a good time and be beloved

Ideals: Optimist, Gifted, Entrepeneur. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Detective

Voice: Booming voice

Attributes [hide]

Rolf Thackeray, Male Human Fighter 5
Medium (6'2") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)11 (+0) 13 (+1)14 (+2)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Morton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing colorful clothing, dressed as a Scribe. He wears a wide-brimmed hat to hide his balding. His eyes are likewise green.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the west, but his parents moved at a very young age to the north. His father took him hunting and taught him how to get in the mind of other creatures. He used his abilities to travel the world and help people.

Motivation: He wants to get laid; and he's in love

Ideals: Philantrophist. Flaws: Selfish. Bonds: Immigrant, Nature, Has a crush. Occupation: Scribe

Voice: Low rumbling, strings words together

Attributes [hide]

Richard Morton, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)17 (+3) 16 (+3)11 (+0)
Skills Medicine +5, Performance +2
Senses Passive Perception 13
Languages Common, Auran, Elven, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 48000 sp.


Social Check DCs


Aldous Shelly, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears long strands of ruby and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair has been sun bleached extensively. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: From birth he was tutored by a cruel and relentless mentor. His father had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Bonds: Rich, Immigrant, Attractive, Mentor. Occupation: Barrister

Voice: Pirate accent

Attributes [hide]

Aldous Shelly, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Deception +3, Stealth +3
Senses Passive Perception 11
Languages Common, Auran, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1500 sp. Gold dragon comb with red garnet eye (700 gp). Gold and topaz bottle stopper cork (700 gp). 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Ernest Blackwood, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears green leather gloves, a green jacket, and tight pants, and is pretty ugly. He wears a broad hat to cover his moderate length red hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily eccentric. He is a ruthless business man, a trait he acquired from his father.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: Retire the richest man in the west; and he's repulsed by the pc

Ideals: Entrepeneur, Persistence. Flaws: Ugly, Insane, Antagonistic. Occupation: Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

Ernest Blackwood, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)9 (-1) 11 (+0)15 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 22000 sp.


Social Check DCs

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