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NPC Generator

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Advanced [show]


Rolf Oakes, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large grey jacket. He is portly but not overly obese. His tied-back hair is red. He has a tattooed face.

Personality: He loves telling others what to do and how they should feel about things. Further he is a bit of a stoner and is frequently out of it.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Rolf was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Rolf's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Rolf and his spouse have recently divorced.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Opinionated. Flaws: Addict, Ugly, Antagonistic. Bonds: Family. Occupation: Animal Trainer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Rolf Oakes, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 7 (-2)15 (+2) 13 (+1)16 (+3)
Skills Deception +5, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 2200 sp.


Social Check DCs


Simon Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His white hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He would rather hide behind his crafts than deal with other people.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has recently gotten a pet goose that steals things from people.

Motivation: To unite with his sister; and his relatives are trying to arrange a marriage

Ideals: Impeccable, Artistic, Gifted. Flaws: Shy. Bonds: Criminal record, Family. Occupation: Beggar

Voice: Voice breaks

Attributes [hide]

Simon Wakefield, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 4 (-3)15 (+2) 13 (+1)14 (+2)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Infernal, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Don Ansley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man has a large violet mantle and cape that has been intricately interwoven into his white robe. He wears a top hat to hide his balding. His eyes are brown and he is always smoking a pipe.

Personality: Don speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. A freak accident while working with his Miller father left him crippled. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He wants revenge against giants; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Disease. Bonds: Poor, Enemies, Religious. Occupation: Body Guard

Voice: Speaks with back of mouth

Attributes [hide]

Don Ansley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 13 (+1)13 (+1) 6 (-2)13 (+1)
Skills History +3
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Nicholas Heiser, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing the road beaten gear of a warrior. He keeps his golden hair in a pixie cut. His blue eyes have a joyful gleam in them most of the time.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is used to getting what he wants. In part because he is a meticulous planner.

History: Nicholas hails from a village terrorized by drow. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: A deep hatred of drow; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Athletic, Professionalism, Impeccable. Bonds: Enemies, Adventurer. Occupation: Fortune-teller

Voice: Hollow voice

Attributes [hide]

Nicholas Heiser, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 14 (+2)15 (+2) 13 (+1)10 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common, Aquan, Auran
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Guy Copeland, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a blue costume with the symbols of strength on his torso. His hair, while still mostly golden, has prominent grey streaks. His thin eyebrows rest above his beady violet eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with a lost civilization.

History: Guy was born in the north. At a young age he loved to build and create. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Passionate, Persistence. Flaws: Ugly, Fearful. Bonds: Adventurer. Occupation: Farmer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Guy Copeland, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)8 (-1) 5 (-3)12 (+1)
Skills Arcana +1, Insight -1
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp. 1 Masterwork Heavy wooden shield. 1 Half-Plate. 1 Banded mail.


Social Check DCs

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