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Advanced [show]


Adelard Rutland, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a robe, a symbol of luck around his neck, and a scythe on his belt. His whole body is exceptionally muscular. With a patchy black beard and wild black hair. He has gleaming, smiling brown eyes.

Personality: Abrasive and pushy, he has a hard time making friends. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Adelard is combative with any and all who dare try his patience in the slightest.

History: He was born the only child of a wealthy merchant. Adelard was born on a far western forest where he grew up under the tutelage of his father, an expert Courier. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Retire the richest man in the west; and he has decided he is irredeemable

Ideals: Fighting, Justice, Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Courier

Voice: Pronounces O like U

Attributes [hide]

Adelard Rutland, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)8 (-1) 15 (+2)13 (+1)
Skills Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Alex Brandon, Male Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He has the majority of his body covered in plate. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. This gray eyed southerner is not easily forgotten.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a brothel owner, Alex was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to pay off his debts

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Barkeep

Voice: Puts emphasis on the wrong words

Attributes [hide]

Alex Brandon, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 12 (+1)16 (+3) 9 (-1)8 (-1)
Skills Investigation +5, Survival +1
Senses Passive Perception 9
Languages Common, Infernal, Sylvan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp. 1 Bullseye lantern.


Social Check DCs


Peter Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This northern man wears professional attire. His clothes are grease stained in places. He keeps his long blonde hair kept up in a rat tail. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is obsessed with a lost civilization.

History: He was born in the north. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Philantrophist. Bonds: Attractive, Poor, Immigrant, Adventurer. Occupation: Masseuse

Voice: Stutters

Attributes [hide]

Peter Wordsworth, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)15 (+2) 14 (+2)12 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Rolf Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dark leathers with embroidery. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.

Personality: This man loves poetry and to teach people poetry more than just about anything. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Rolf was born the youngest of three triplets. His first spouse was a Herbalist, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has never given up on his poetry dream.

Motivation: Regain custody of his son; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Athletic, Artistic. Bonds: Immigrant, Family, Enemies. Occupation: Merchant

Voice: Breathy voice

Attributes [hide]

Rolf Everleigh, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)7 (-2) 15 (+2)14 (+2)
Skills Acrobatics +1, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4

Possessions: 300 gp. Hematite (5 gp). Amethyst (70 gp).


Social Check DCs


Chad Anderton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He typically wears brown cloth garments or leather armor. His brown hair is cut short with large spiked bangs in the front. His hazel eyes lackadaisically let the world flow into them.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Joker, Logical. Flaws: Ugly, Shy, Insane. Occupation: Barrister

Voice: pre-pubescent

Attributes [hide]

Chad Anderton, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)13 (+1) 7 (-2)15 (+2)
Skills Athletics +6, Insight +0
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs

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