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Advanced [show]


Justin Marlowe, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears light armors faded through time and improper care. He has a long silver beard with little hanging trinkets. His violet eyes have a joyful gleam in them most of the time.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Justin was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Justin's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Justin and his spouse have recently divorced.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Guardian, Poor. Occupation: Armorer

Voice: Relaxed voice

Attributes [hide]

Justin Marlowe, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 8 (-1)15 (+2) 11 (+0)13 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Abyssal, Druidic
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 48000 sp.


Social Check DCs


Gerard Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. He is bristling with hidden weapons, mostly daggers and halberds. His blonde hair is thinning but still full. This green eyed northerner is not easily forgotten.

Personality: He likes to make people angry or surprised. He would rather hide behind his crafts than deal with other people.

History: The child of a Spy, who enjoyed hunting, Gerard was taken on many hunting expeditions. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Criminal record, Nature. Occupation: Server

Voice: Relaxed voice

Attributes [hide]

Gerard Bentham, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)11 (+0) 14 (+2)10 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1900 sp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Jocelyn Carlyle, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, tan, dusty cloak. He has a penchant for wearing a ring with an oversized ruby on his right hand. His hair is always cut to a buzz. He has a dull look in his amber eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised in a plains tribe. His mother was a soldier and died while he was still young. Jocelyn was left his mother's suit of armor and trained in its use and care. After a long history of fighting, Jocelyn and his spouse have recently divorced.

Motivation: A need for knowledge about a nearby landmark; and his relatives are trying to arrange a marriage

Flaws: Antagonistic. Bonds: Rich, Adventurer, Nature, Military, Family. Occupation: Crown-heir

Voice: Draws out vowels

Attributes [hide]

Jocelyn Carlyle, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)11 (+0) 11 (+0)16 (+3)
Skills History +2, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. Moss agate (14 gp).


Social Check DCs


Bertram Hampton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many red ritualistic tattoos. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is cut close to his head. He has green eyes and a white hat with a red feather.

Personality: He is fixated on the number 60. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a logical person and will generally grow upset if things defy logic and science.

History: Bertram lived on a farm with his father, near the main road leading to a nearby town. Through the years after Bertram was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Bertram's father didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better village for his children.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Logical. Flaws: Insane, Antagonistic. Bonds: Adventurer, Family. Occupation: Carter

Voice: Spits and sputters

Attributes [hide]

Bertram Hampton, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)12 (+1) 10 (+0)6 (-2)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Conrad Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a well pressed and immaculate suit (or dress). He has done his best to style his white hair to look like a famous performer. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is a hateful person. He taunts others and blames them for his problems. He pushes his goals aggressively. He is also a coward if confronted.

History: Conrad was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Conrad and his spouse have recently divorced.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Impeccable. Flaws: Antagonistic, Fearful. Bonds: Attractive, Poor. Occupation: Body Guard

Voice: Voice breaks

Attributes [hide]

Conrad Snowdon, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)12 (+1) 9 (-1)11 (+0)
Skills History +3, Stealth +2
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs

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