Gunter Kenley, Male Human [Permalink]
Personal [hide]
Description: He dresses in grey turtlenecks beneath a black coat with blue slacks. He wears a Stetson hat to cover his moderate length brown hair. He has a tattooed face.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has all his life been fascinated with poetry.
History: His mother raised him in a mountain cabin. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father
Ideals: Artistic. Bonds: Job, Nature, Adventurer, Family. Occupation: Mason
Voice: Sensual and smooth
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: Chalcedony (20 gp). Deep blue spinel (900 gp). 1 Minor magic item.
Guy Morley, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair is unkempt and raggedy. He wears a mask on his face.
Personality: He is irascible and easily irritated. He enjoys reading and quiet.
History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Gardener
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp.
Hubert Ashton, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a tan tunic with green highlights, and long grey pants that bunch up around his shoes. He is an epitome of beauty. He keeps his long silver hair kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a bit of a xeno-phobe, disliking non-Humans.
History: Hubert was born with his father's beautiful face. His father took him hunting and taught him how to get in the mind of other creatures. He has been a successful dealer in antiques buying low and selling high.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable
Ideals: Entrepeneur. Flaws: Antagonistic, Racist. Bonds: Attractive, Nature, Criminal record. Occupation: Ruler
Voice: Indian accent
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 9 (-1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 32000 sp. 1 Silver holy symbol. 1 Masterwork Artisan’s tools. 1 Small steel mirror.
Alexandre Law, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears yellow leather gloves, a yellow jacket, and tight pants. His chestnut hair is cut short with large spiked bangs in the front. His hazel eyes lackadaisically let the world flow into them.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He also has developed a complete distrust of the Detective profession.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Alexandre took refuge in the old dungeon and found the beat up halberd and armor he uses now. He's also a talented Detective, but doesn't like to broadcast it.
Motivation: To be a Detective again.
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Job, Nature. Occupation: Bowyer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 48000 sp.
Godfrey Vance, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He has the majority of his body covered in plate, and his gloved hand is found clutching a scythe. His silver hair is smooth and relatively long. He has a dull look in his gray eyes.
Personality: This man loves dancing and to teach people dancing more than just about anything. He feeds upon the attention of others.
History: Godfrey was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Artistic, Entrepeneur. Bonds: Attractive, Family. Occupation: Shipwright
Voice: Slow speaker
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. Golden pearl (70 gp). Zircon (40 gp).
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