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NPC Generator

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Advanced [show]


Gerard Barney, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an entirely violet suit with brown socks and a vest with buckled shoes. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He wears a mask on his face.

Personality: Gerard is depressed about a lot of things. He tends to be a nihilist. When he's not drinking or sleeping the drinks off, he's doing painting.

History: His mother raised him in a mountain cabin. Cursed with vampirism at a very young age, Gerard has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Nothing but the best is good enough for him; and he feels kind of lost in life

Ideals: Artistic, Impeccable. Flaws: Depressed, Disease. Bonds: Nature. Occupation: Herbalist

Voice: Aggressive tone

Attributes [hide]

Gerard Barney, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 5 (-3)14 (+2) 7 (-2)10 (+0)
Skills Athletics +3, Medicine +0
Senses Passive Perception 8
Languages Common, Auran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2700 sp.


Social Check DCs


Clerebold Tyndall, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a green shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His hair is cut close to his head. His gray eyes peer out from beneath his top green hat.

Personality: A skeptical and narcissistic man, Clerebold's first love is himself. His second love is also himself. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: The child of eastern immigrants he idolized his father. His father was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Clerebold and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Barkeep

Voice: Slurs words

Attributes [hide]

Clerebold Tyndall, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)9 (-1) 13 (+1)6 (-2)
Skills Investigation +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Breastplate. 1 Banded mail.


Social Check DCs


Roger Alby, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a robe, a symbol of death around his neck, and a lance on his belt. His golden hair is matted, messy, and big. His brown unseeing eyes seem to look past you.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He receives visions of the future at random moments

History: Born in a small village he learned the ways of the warrior from his father. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Fighting, Gifted. Flaws: Ugly, Disease, Emotional. Occupation: Priest

Voice: Spanish accent

Attributes [hide]

Roger Alby, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)17 (+3) 13 (+1)11 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 4000 cp. Deep green spinel (160 gp). Moss agate (4 gp). Violet garnet (300 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Aldous Morley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is cut close to his head. His eyes are hazel and catlike.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Baker father left him crippled. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Aldous was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Balancing his hectic life and new Guard responsibilities is difficult; and he's in love

Flaws: Disease. Bonds: Poor, Job, Has a crush, Enemies. Occupation: Guard

Voice: Pirate accent

Attributes [hide]

Aldous Morley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)11 (+0) 11 (+0)10 (+0)
Skills Acrobatics +4, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp. 1 Masterwork Common Melee.


Social Check DCs


Ralf Nash, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a brown costume with the symbols of death on his torso. His golden hair is matted, messy, and big. He has gleaming, smiling gray eyes.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against goblins; and his religion dominates his actions

Flaws: Ugly, Forgetful. Bonds: Enemies, Religious, Mentor. Occupation: Fortune-teller

Voice: Creaky witch voice

Attributes [hide]

Ralf Nash, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)10 (+0) 9 (-1)17 (+3)
Skills Animal Handling +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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