Cory Elton, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He keeps his long chestnut hair kept up in a rat tail. His green eyes peer out from beneath his wide-brimmed violet hat.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born to a Seamstress, his father struggled to pay the bills. His psionic abilities were realized during a raid on his village. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Gifted. Bonds: Poor, Attractive, Slave, Nature, Enemies. Occupation: Sculptor
Voice: Rolls R's
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Arnold Clive, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is lengthy and is close to two feet long. His gray eyes lackadaisically let the world flow into them.
Personality: He is happy with his job as a Barber. He turns his eye from what people do, preferring to live and let live. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was raised in a plains tribe. He was an apprentice working in his father's forge. He became a Barber soon after.
Motivation: To be a Architect again; and he is unsatisfied with his job
Ideals: Fighting, Athletic. Bonds: Job, Immigrant, Nature, Religious. Occupation: Barber
Voice: Australian accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 10 (+0) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +6
Possessions: 300 gp.
Wymar Reed, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep tan leather and dull green iron scale mail. He is bristling with hidden weapons, mostly greataxes and maces. His white hair is slicked back into a classic pompadour. He has a dull look in his amber eyes.
Personality: Cocky and sure of himself, he believes he is the best Actor born in the past three hundred years. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's also a talented Spy, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Gifted. Bonds: Criminal record, Job, Rich, Military. Occupation: Actor
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Lapis lazuli (16 gp). Hematite (16 gp). Alexandrite (200 gp). 1 Breastplate. 1 Half-Plate. 1 Half-Plate.
Peter Clifton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a faded coat and loose pants complete with deerstalker hat. He has styled his chestnut hair well, parting it to the right. He is baby faced.
Personality: Overbrimming with self-confidence, Peter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Peter was raised in a hard working conservative environment. His necromantic abilities were realized during a raid on his village. He inherited the family business which he has now maintained for 14 years.
Motivation: To share knowledge with the world; and to be a herbalist again
Ideals: Impeccable, Gifted, Logical. Bonds: Job. Occupation: Baker
Voice: Sleepy voice
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 11000 cp.
Kody Byron, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'11" and usually wears his tan robe and has his sword always slung over his shoulder. His blonde hair is matted, messy, and big. His hazel eyes are passionate and lively.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Flattery will make him almost putty in your hands.
History: He was born a particularly ugly child, much to the horror of his parents. As a young adult he joined a group advocating for an improvement in Human conditions. He now spends his time doing works of charity.
Motivation: Human compassion.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Selfish, Racist. Occupation: Guard
Voice: Spits and sputters
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 600 gp. 2 Holy water. 4 Smokesticks. 1 Everburning torch. 1 Tanglefoot bags.
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Their contribution stands as a beacon of hope for all adventurers!