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NPC Generator

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Advanced [show]


William Blakeley, Male Human [Permalink]

Personal [hide]

Description: This man dresses in grey turtlenecks beneath a violet coat with blue slacks. He is muscular with a powerful set of arms. His hair is auburn and curly. His gray eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Professionalism, Fighting. Flaws: Addict. Bonds: Rich, Adventurer. Occupation: Body Guard

Voice: Ums and uhs a lot

Attributes [hide]

William Blakeley, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)11 (+0) 17 (+3)8 (-1)
Skills Arcana +2, Persuasion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Sardonyx (60 gp). White pearl (140 gp). Deep blue spinel (200 gp). Freshwater pearl (12 gp).


Social Check DCs


Balimaar Huxley, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is blonde, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Balimaar was left his mother's suit of armor and trained in its use and care. After a long history of fighting, Balimaar and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and marry his sister to traveling adventurers

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Bather

Voice: Nasally tone

Attributes [hide]

Balimaar Huxley, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 12 (+1)11 (+0) 15 (+2)6 (-2)
Skills Intimidation +0
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gerard Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears a robe, a symbol of strength around his neck, and a halberd on his belt. His long brown hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He comes from a rich northern family. Over the years he perfected his riding and shooting skills. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Rich, Nature. Occupation: Shepherd

Voice: Ums and uhs a lot

Attributes [hide]

Gerard Cumberbatch, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)9 (-1) 8 (-1)12 (+1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp. Brown-green garnet (50 gp). Chalcedony (20 gp). Violet garnet (700 gp).


Social Check DCs


Manfred Churchill, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears suspenders and blue workpants. His shirt is grey, and he wears a heavy blue leather apron most of the time. He has no hair. His eyes are blue and he is always smoking a pipe.

Personality: He is overprotective of those who hire his services. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and to protect his home

Flaws: Ugly, Insane. Bonds: Guardian, Criminal record, Nature. Occupation: Bricklayer

Voice: Mumbles to self between sentences

Attributes [hide]

Manfred Churchill, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)11 (+0) 16 (+3)11 (+0)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Bertram Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and blue workpants. His shirt is brown, and he wears a heavy blue leather apron most of the time. He is bristling with hidden weapons, mostly sickles and pickaxes. He has a small bristly mustache and wavy brown hair. His eyes are a pleasant green.

Personality: Abrasive and pushy, he has a hard time making friends. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Flaws: Antagonistic. Bonds: Criminal record, Military, Slave, In love. Occupation: Healer

Voice: Excited and jittery

Attributes [hide]

Bertram Mitchell, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)7 (-2) 13 (+1)11 (+0) 11 (+0)9 (-1)
Skills Athletics -1, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +0 / 1d10-2, Grapple +2

Possessions: 500 gp.


Social Check DCs

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