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NPC Generator

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Advanced [show]


Theodoric Clive, Male Human [Permalink]

Personal [hide]

Description: This southern man wears black painted combat armor at almost all times. His clothes are grease stained in places. His hair is cut close to his head. He wears large thick round spectacles.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also has developed a complete distrust of the Interpreter profession.

History: He was born to loving parents in a slum to the south. A gifted student he started as a Interpreter, but he got bored and became a Fisher. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and he is unsatisfied with his job

Ideals: Passionate. Bonds: Poor, Immigrant, Job. Occupation: Fisher

Voice: Pirate accent

Attributes [hide]

Theodoric Clive, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 9 (-1)9 (-1) 13 (+1)17 (+3)
Skills Nature +1, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 47000 sp. 1 Minor magic item.


Social Check DCs


Gerard Westcott, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is braided into rings. His violet eyes dart from person to person.

Personality: He speaks before he thinks and is too direct. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the north. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the north, certain he would find work there.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and to prove his worth to the world

Ideals: Gifted. Flaws: Impulsive. Bonds: Poor, Immigrant, Nature. Occupation: Merchant

Voice: Tuts and clicks tongue

Attributes [hide]

Gerard Westcott, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)9 (-1) 11 (+0)10 (+0)
Skills Acrobatics +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. Rose (30 gp). Chrysoprase (30 gp). Golden yellow topaz (800 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Browning, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a large brown jacket. His long white hair is drawn into a two foot long braid. His skin is flawless and his blue eyes scan people very quickly.

Personality: He never swears and excessively uses polite adverbs when speaking. He is obsessed with finding treasure.

History: He was born on a small isolated farm. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Athletic, Optimist. Flaws: PTSD. Bonds: Attractive, Adventurer, Nature. Occupation: Stableman

Voice: German accent

Attributes [hide]

Geoffrey Browning, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnoll, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Peter Weston, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a blue cloak and cross-gartered tan stockings. He wears his hair in dreadlocks. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is calm most of the time but flees social interaction. He would rather hide behind his crafts than deal with other people.

History: Peter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his writing dream.

Motivation: He feels threatened by others; and wants to open a new tavern

Ideals: Artistic. Flaws: Addict, Shy. Bonds: Immigrant, Poor. Occupation: Crown-heir

Voice: Loud with bravado

Attributes [hide]

Peter Weston, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 13 (+1)15 (+2) 16 (+3)15 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 13
Languages Common, Sylvan, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 200 gp.


Social Check DCs


Geoffrey Beitz, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears suspenders and grey workpants. His shirt is red, and he wears a heavy grey leather apron most of the time. His silver hair is heavily combed to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Sold as a small child to a necromancer, Geoffrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Human conditions. Due to his spouse's obsession with being a Barber they were divorced and he won custody of their daughter. He worked as a Shoemaker, and he later adopted a second daughter.

Motivation: To pay off his debts; and find a way to reverse the transformation of his brother

Flaws: Antagonistic, Racist. Bonds: Family, Mentor, Debt. Occupation: Shoemaker

Voice: growls and snarls, animalistic

Attributes [hide]

Geoffrey Beitz, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)16 (+3) 16 (+3)16 (+3)
Skills Athletics +3
Senses Passive Perception 13
Languages Common, Terran, Auran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 16000 cp.


Social Check DCs

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