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NPC Generator

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Advanced [show]


Hunter Pickering, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a black armored body suit, with a simple yellow line shooting up and back down, he is not a threatening figure. His auburn hair is unkempt and raggedy. This amber eyed southerner is not easily forgotten.

Personality: Hunter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Hunter is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born in the south his family was never financially stable. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Family. Occupation: Miller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Hunter Pickering, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)14 (+2) 15 (+2)12 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 30000 cp. Onyx (40 gp). Chalcedony (40 gp). 1 Minor magic item.


Social Check DCs


Lance Roscoe, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a well pressed and immaculate suit (or dress). He wears his hair in dreadlocks. His eyes are gray and he is always smoking a pipe.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Find a way to reverse the transformation of his brother; and he is compelled to act according to his religious beliefs

Ideals: Joker. Flaws: Secretive. Bonds: Religious, Adventurer, Family. Occupation: Architect

Voice: Indian accent

Attributes [hide]

Lance Roscoe, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)13 (+1) 13 (+1)7 (-2)
Skills Athletics +4, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3

Possessions: 13000 sp.


Social Check DCs


Gilbert Hadley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has moderate length white hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born in the west to a Barkeep, Gilbert learned a great deal about his father's area of expertise. Gilbert was born on a far western forest where he grew up under the tutelage of his father, an expert Barkeep. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable; and wants to open a new tavern

Bonds: Poor, Immigrant, Attractive, Job, Criminal record. Occupation: Barkeep

Voice: Scottish accent

Attributes [hide]

Gilbert Hadley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)15 (+2) 13 (+1)15 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Aquan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Thomas Blackwood, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a violet armored body suit, with a simple yellow line shooting up and back down. He wears his silver hair up. His amber eyes dart from person to person.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He cannot resist a sob story and will often dote over anyone who has one.

History: He served in the navy to pay for his family's outstanding loans. A few years later when the west was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: Wants to work out more often; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic, Philantrophist. Bonds: Immigrant, Military. Occupation: Tanner

Voice: Uses lots of figures of speech

Attributes [hide]

Thomas Blackwood, Male Human Fighter 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)14 (+2) 8 (-1)12 (+1)
Skills Nature +5, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Lewis Sheldon, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears a simple brown robe with grey stripes complete with hood, and his gloved hand is found clutching a bow. His hair is short and auburn. His face is covered beneath a completely black helmet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He always tries to repair and not replace. It was this mentality that drove him into the Soapmaker business.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Soapmaker work with an outfit from a few towns over. Soapmaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Soapmaker job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Persistence. Flaws: Selfish. Bonds: Military, Job. Occupation: Soapmaker

Voice: High pitched, excited

Attributes [hide]

Lewis Sheldon, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)7 (-2) 13 (+1)17 (+3)
Skills Deception +5, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 70 pp.


Social Check DCs

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