Raymond Hallewell, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and his gloved hand is found clutching a lance. His silver hair is cut short with large spiked bangs in the front. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He has a massive crush on the younger sibling of the Slave Trader who has hired him part-time. He feeds upon the attention of others.
History: He was raised by priests from a young age. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Bonds: Adventurer, Attractive, Has a crush, Religious, Mentor. Occupation: Slave Trader
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 9 (-1) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 47000 sp. Deep green spinel (160 gp). Sardonyx (80 gp). 1 Magnifying glass. 1 Masterwork Musical instrument.
Gilbert Spaulding, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean blue cloak covering his clean studded leather. He carries a battered bow and tarnished axe as well. He is bald on top and has large black tufts of hair around his ears. His eyes are blue and he is always smoking a pipe.
Personality: He loves telling others what to do and how they should feel about things. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Gilbert's homeland. Gilbert decided to take the middle way and become a bodyguard. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Opinionated, Extrovert. Flaws: Ugly. Bonds: Immigrant. Occupation: Stableman
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 7 Acid flasks.
Gunter Cason, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is cut close to his head. He is baby faced.
Personality: Gunter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. Gunter is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.
Motivation: He is wracked by social anxiety; and his spouse's relatives view him with great suspicion
Ideals: Artistic, Philantrophist. Flaws: Ugly, Fearful. Bonds: Family, Poor. Occupation: Architect
Voice: Old Prospector
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
Possessions: Just what you see.
Guy Warwick, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a brown costume with the symbols of strength on his torso. He wears his silver hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: Confrontational and typically high on some drug or another. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born into a rich family. He moved from fad to fad and when he turned 15 he discovered poetry. He's also a talented Glassblower, but doesn't like to broadcast it.
Motivation: He wants to get laid; and he is unsatisfied with his job
Ideals: Artistic. Flaws: Addict. Bonds: Job, Rich, Has a crush. Occupation: Sellsword
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 14 (+2) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Roland Yardley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He dresses well, typically a more casual-formal manner. He sports a flattop hair cut. This gray eyed easterner is not easily forgotten.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken from his home at a very young age. He inherited the family business which he has now maintained for 3 years.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Justice, Gifted. Bonds: Attractive, Slave, Job. Occupation: Map Maker
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 400 gp. 1 Banded mail. 1 Masterwork studded leather. 1 Masterwork Heavy steel shield.
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Their contribution stands as a beacon of hope for all adventurers!
