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NPC Generator

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Advanced [show]


Peter Clinton, Male Human [Permalink]

Personal [hide]

Description: He wears a red cloak and cross-gartered grey stockings. His long chestnut hair is drawn into a two foot long braid. His gray eyes lackadaisically let the world flow into them.

Personality: He never swears and excessively uses polite adverbs when speaking. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was raised in a plains tribe. He was an apprentice working in his mother's forge. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Peter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Someone believes him a fraud.

Ideals: Optimist. Bonds: Enemies, Nature, Job. Occupation: Bounty Hunter

Voice: Soft and mumbly

Attributes [hide]

Peter Clinton, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)15 (+2) 8 (-1)10 (+0)
Skills Performance +2
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Deep blue spinel (500 gp). Golden yellow topaz (500 gp).


Social Check DCs


Gunter Skelton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft red waves gently in the breeze. He keeps his chestnut hair in a flapper bob. His eyes are a pleasant amber.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His first spouse was a Architect, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has built up a small fortune and can afford his own way.

Motivation: To find somewhere to settle down; and he is greedy

Ideals: Athletic, Extrovert. Flaws: Mundane. Bonds: Rich, Family. Occupation: Banker

Voice: Shortens vowels

Attributes [hide]

Gunter Skelton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1800 sp.


Social Check DCs


William Gentry, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears green painted combat armor at almost all times. His head has been shaved. His gray eyes are slightly larger than normal.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born a particularly ugly child, much to the horror of his parents. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Joker, Logical. Flaws: Ugly, Antagonistic. Occupation: Hunter

Voice: Hard of hearing, loud

Attributes [hide]

William Gentry, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)17 (+3) 10 (+0)15 (+2)
Skills Performance +4, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 30000 sp.


Social Check DCs


Shane Watson, Male Human [Permalink]

Personal [hide]

Description: An older man who is perpetually draped in fineries, but all of this concealed by his earthly robes., he is not a threatening figure. His blonde hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. Being a Animal Trainer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Impeccable, Justice. Bonds: Attractive, Criminal record, Rich. Occupation: Animal Trainer

Voice: Prounounces S like Z

Attributes [hide]

Shane Watson, Male Human Fighter 4
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)10 (+0) 11 (+0)14 (+2)
Skills Athletics +6, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +2

Possessions: 19000 sp.


Social Check DCs


Everard Stanton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with tan highlights, and long black pants that bunch up around his shoes. He carries with him a set of sickles on his belt, each one with a amethyst on the hilt. He has a red handlebar mustache and slicked back red hair. He has a dull look in his green eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is lazy, self-centered, vain, and jealous.

History: He was born at the edge of vast desert. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Everard never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Fighting, Justice. Flaws: Selfish. Bonds: Nature, In love, Criminal record. Occupation: Engraver

Voice: Dutch accent

Attributes [hide]

Everard Stanton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)17 (+3) 16 (+3)8 (-1)
Skills Intimidation +1, Survival +5
Senses Passive Perception 13
Languages Common, Auran, Giant, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 50 pp.


Social Check DCs

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