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NPC Generator

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Advanced [show]


Chad Branson, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He wears a robe, a symbol of the sun god around his neck, and a scythe on his belt. His hair is chestnut and curly. He has a dull look in his blue eyes.

Personality: He speaks before he thinks and is too direct. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved from fad to fad and when he turned 15 he discovered music. After a long history of fighting, Chad and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Fighting, Artistic. Flaws: Impulsive, Antagonistic. Bonds: Rich. Occupation: Actor

Voice: Speaks with back of mouth

Attributes [hide]

Chad Branson, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)16 (+3) 12 (+1)13 (+1)
Skills History +5, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Orc, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 10000 cp. 2 Antitoxin. 2 Smokesticks. 3 Alchemist’s fire.


Social Check DCs


Balimaar Badger, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears skinny pants and wears a grey and black robe with the hood down. His silver hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: Balimaar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Gifted from a young age, Balimaar studied abroad. He made a point of taking high paying jobs and getting most of it up front. He was granted arcane powers by his dying sister.

Motivation: He's looking for his big break; and wants to work out more often

Ideals: Athletic, Artistic, Gifted. Flaws: Forgetful. Bonds: Adventurer. Occupation: Beggar

Voice: American accent

Attributes [hide]

Balimaar Badger, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)10 (+0) 14 (+2)12 (+1)
Skills Arcana +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Drogo Reed, Male Human [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He has a large green mantle and cape that has been intricately interwoven into his yellow robe. He sports a long red beard, and similarly colored long hair. He has gleaming, smiling brown eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a white middle class family as the only child. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He seems to be bored by most things; and he has money and likes to spend it

Ideals: Passionate, Gifted. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Crown-heir

Voice: pre-pubescent

Attributes [hide]

Drogo Reed, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)16 (+3) 11 (+0)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Goblin, Gnoll, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Balimaar Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively. He is muscular with a powerful set of arms. His auburn hair is still thick. He is very pretty but has cold, dead eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He is an amazing painter.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: He wants nothing more than to rejoin the army; and further expansion of business

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Job, Military. Occupation: Fortune-teller

Voice: growls and snarls, animalistic

Attributes [hide]

Balimaar Ainsworth, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)14 (+2) 8 (-1)8 (-1)
Skills Athletics +5, Survival +1
Senses Passive Perception 9
Languages Common, Draconic, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Manfred Kent, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a hunchback. He has a small bristly mustache and wavy chestnut hair. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Family, Religious. Occupation: Gardener

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Manfred Kent, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)16 (+3) 16 (+3)16 (+3)
Skills Animal Handling +5, Athletics +5
Senses Passive Perception 13
Languages Common, Infernal, Halfling, Giant
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +5

Possessions: 70 pp.


Social Check DCs

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