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Advanced [show]


Aldous Blankley, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Mortician uniform, and he perpetually has his greataxe ready. He sports a flattop hair cut. He has a tattooed face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He got into the Mortician business at a young age. While studying, he fell in love. They married and had a son. He has set out to sabotage the competition.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Optimist. Bonds: Job, In love. Occupation: Mortician

Voice: Speaks with back of mouth

Attributes [hide]

Aldous Blankley, Male Human Fighter 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)14 (+2) 12 (+1)6 (-2)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Richard Remington, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a green poncho over his likewise colored trousers and shirt. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in a small mountains village. His family was turned out during the war. He and his family wandered south to less war torn lands. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants revenge against dire rats; and a deep hatred of dire rats

Ideals: Philantrophist. Flaws: Ugly, PTSD. Bonds: Enemies, Nature. Occupation: Sailor

Voice: Old thin voice

Attributes [hide]

Richard Remington, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Giant, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Blue star sapphire (800 gp). Pink pearl (60 gp). Black opal (800 gp).


Social Check DCs


Manfred Hailey, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is typically in his Bellfounder uniform. His chestnut hair is drawn into a tight pony tail with a card scrunchie. His ears are large.

Personality: Aggressive, abrasive, and angry, Manfred embodies much of what other species detest in the Humans. He is able to make almost anything out of random pieces of junk.

History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Banker, but he got bored and became a Bellfounder. He then took over the family business and is one of the better Bellfounder for hire.

Motivation: Further expansion of business; and expand his business

Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease. Bonds: Job. Occupation: Bellfounder

Voice: Draws out vowels

Attributes [hide]

Manfred Hailey, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)14 (+2) 9 (-1)12 (+1)
Skills Acrobatics +3
Senses Passive Perception 9
Languages Common, Orc, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Silver comb with moonstones (800 gp).


Social Check DCs


Randal England, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tattered old clothes. He has no hair. His green eyes dart from person to person to random spaces in the air.

Personality: Stoic and calm, he prefers to meditate than take action. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by brigands. Randal was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.

Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Religious, Enemies. Occupation: Merchant

Voice: Relaxed voice

Attributes [hide]

Randal England, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)15 (+2) 17 (+3)15 (+2)
Skills History +4, Performance +4
Senses Passive Perception 13
Languages Common, Undercommon, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3200 sp. A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Dean Ashley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a custom-built plate barding that's adorned with white lining and desert motifs. With a patchy brown beard and wild brown hair. His face is covered beneath a completely black helmet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He receives visions of the future at random moments

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his father and his brother before him, after school he went straight into learning to become a Armorer. He ran away from his former home and has been making his living as a Armorer for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Athletic, Opinionated, Gifted. Bonds: Job. Occupation: Armorer

Voice: Slow speaker

Attributes [hide]

Dean Ashley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)10 (+0) 7 (-2)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 6 Acid flasks.


Social Check DCs

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