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Advanced [show]


Dustin Braxton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'6" and is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft green waves gently in the breeze. His moppish red hair is in a traditional bowl cut. His ears are large.

Personality: Abrasive and pushy, he has a hard time making friends. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Dustin was raised in a hard working conservative environment. A gifted student he started as a Laborer, but he got bored and became a Engraver. He now owns his own business.

Motivation: Wants to open a new tavern; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Engraver

Voice: Scottish accent

Attributes [hide]

Dustin Braxton, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 16 (+3)12 (+1)
Skills Insight +5, Investigation +4
Senses Passive Perception 13
Languages Common, Abyssal, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Red spinel (80 gp). 1 Minor magic item.


Social Check DCs


Kyle Royston, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and his gloved hand is found clutching a sai. His black hair is thinning but still full. His eyes are likewise gray.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a habit of throwing himself into exceedingly dangerous situations.

History: He got into the Performer business at a young age. Cursed with vampirism at a very young age, Kyle has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To find somewhere to settle down; and he is unsatisfied with his job

Flaws: Impulsive, Disease, Antagonistic, Mundane. Bonds: Job. Occupation: Performer

Voice: Mousy voice

Attributes [hide]

Kyle Royston, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)12 (+1) 11 (+0)13 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 9000 cp.


Social Check DCs


Diggory Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered brown stockings. He carries with him a set of shortbows, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His auburn hair is kept up in a ponytail inside a feathered hat. His gray eyes have a joyful gleam in them most of the time.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born blind and as such lacked many opportunities for work. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels threatened by others.

Ideals: Fighting, Passionate, Persistence. Flaws: Fearful, Disease. Occupation: Miller

Voice: Sore throat, cough

Attributes [hide]

Diggory Coombs, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 800 sp. 1 Good lock. 1 Masterwork Thieves’ tools. 1 Climber’s kit.


Social Check DCs


Heward Haley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears bulky yellow painted plate armor. His long silver hair is drawn into a two foot long braid. He has a tattooed face.

Personality: He is extraordinarily eccentric. He is used to getting what he wants. In part because he is a meticulous planner.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Professionalism. Flaws: Insane, Mundane. Bonds: Mentor, Criminal record. Occupation: Fletcher

Voice: Dutch accent

Attributes [hide]

Heward Haley, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)8 (-1) 12 (+1)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 29000 cp. 1 Minor magic item.


Social Check DCs


Shane Hadlee, Male Human [Permalink]

Personal [hide]

Description: This western man wears a custom-built plate barding that's adorned with blue lining and desert motifs. His clothes are grease stained in places. He sports a long red beard, and similarly colored long hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Shane was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Flaws: Antagonistic. Bonds: Poor, Immigrant, Military, Adventurer. Occupation: Barkeep

Voice: Uses sign language

Attributes [hide]

Shane Hadlee, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)11 (+0) 9 (-1)9 (-1)
Skills Persuasion +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 6000 cp. 1 Bullseye lantern. 1 Superior lock. 1 Good lock.


Social Check DCs

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