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NPC Generator

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Advanced [show]


Jocelyn Tewksbury, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His golden hair is unkempt and raggedy. His eyes are brown and beady.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He always tries to repair and not replace. It was this mentality that drove him into the Barrister business.

History: His father raised him in a mountain cabin. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Nature, Religious. Occupation: Barrister

Voice: Irish accent

Attributes [hide]

Jocelyn Tewksbury, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Disguise kit.


Social Check DCs


Tim Carlton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a perfectly clean shirt and pair of pants. His hair, while still mostly golden, has prominent grey streaks. His amber eyes are slightly larger than normal.

Personality: He has always had a great fascination with Human culture. He also has developed a complete distrust of the Bellfounder profession.

History: The child of western immigrants he idolized his father. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Tim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tim. He has achieved small success as a Spice Merchant.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Ideals: Athletic. Flaws: Racist. Bonds: Attractive, Job, Immigrant, Criminal record. Occupation: Spice Merchant

Voice: Cold and demanding tone

Attributes [hide]

Tim Carlton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)14 (+2) 8 (-1)13 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 9
Languages Common, Terran, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Alex Astley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is cut close to his head. He has gleaming, smiling violet eyes.

Personality: He loves telling others what to do and how they should feel about things. He has a minor phobia of water and hates getting wet.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Alex was born on a far eastern desert where he grew up under the tutelage of his father, an expert Miner. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is content.

Ideals: Opinionated. Flaws: Fearful, Mundane. Bonds: Attractive, Immigrant. Occupation: Miner

Voice: Tuts and clicks tongue

Attributes [hide]

Alex Astley, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)11 (+0) 13 (+1)9 (-1)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Clerebold Sutton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a black tunic with green highlights, and long pastel pants that bunch up around his shoes, marred by teas. He wears his blonde hair up in a very large beehive style do. His green unseeing eyes seem to look past you.

Personality: While he acts the brute, he is far gentler than he would appear. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised in a plains tribe. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Opinionated, Gifted. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Dyer

Voice: Scottish accent

Attributes [hide]

Clerebold Sutton, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)14 (+2) 15 (+2)10 (+0)
Skills Arcana +4, Performance +2
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 17000 cp. Zircon (80 gp). Moss agate (5 gp). Aquamarine (500 gp). 4 Tanglefoot bags. 4 Holy water.


Social Check DCs


Kody Gresham, Male Human [Permalink]

Personal [hide]

Description: A 6'5" northern man, he usually wears his tan robe and has his shortspear always slung over his shoulder. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes are passionate and lively.

Personality: He is calm most of the time but flees social interaction. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the north to a Engraver, Kody learned a great deal about his mother's area of expertise. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Professionalism. Flaws: Shy, Fearful. Bonds: Job. Occupation: Engraver

Voice: Forgets to breathe while speaking

Attributes [hide]

Kody Gresham, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)17 (+3) 15 (+2)12 (+1)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Gnome, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 400 gp.


Social Check DCs

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