Simon Darby, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is generally well dressed albeit a few years behind the times. His moppish silver hair is in a traditional bowl cut. His eyes are likewise gray.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is obsessed with his god.
History: He was raised in a mountains tribe. Over the years he perfected his riding and shooting skills. He has never given up on his poetry dream.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Artistic. Bonds: Attractive, Religious, Nature, Slave. Occupation: Stableman
Voice: Timid voice
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Guy Browning, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He has a large pastel mantle and cape that has been intricately interwoven into his violet robe. His long chestnut hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born at the edge of vast forest. Over the years he perfected his riding and shooting skills. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Several ex partners dislike his way of doing things and want revenge; and meet up once more with his childhood friend
Flaws: Shy. Bonds: Adventurer, Nature, Guardian, Enemies. Occupation: Carpenter
Voice: Indian accent
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Infernal, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
Everard Prescott, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight red one piece outfit complete with pants, hood, and a cape. He has a moderate pudge and is not very fit. He has wavy auburn hair. His eyes, though not visible through his cowl, are green.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He takes great joy in being the best Mason in town.
History: The child of a Shipwright, who enjoyed hunting, Everard was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He has never given up on his music dream.
Motivation: To find somewhere to settle down; and balancing his hectic life and new mason responsibilities is difficult
Ideals: Joker, Artistic. Flaws: Mundane. Bonds: Job, Nature. Occupation: Mason
Voice: Eastern European accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Aquan, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 100 gp. Deep blue spinel (1200 gp). Eye agate (4 gp). Alexandrite (1200 gp).
Alex Wade, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a pastel cloak and cross-gartered green stockings, and is pretty ugly. He has no hair. His face is scarred and worn.
Personality: He has always had a great fascination with Human culture. The war was a terrible time for him, and Alex does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was raised in a white middle class family as the only child. His father was a soldier and died while he was still young. Alex was left his father's suit of armor and trained in its use and care. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Human compassion.
Flaws: Ugly, Racist, Depressed, Mundane. Bonds: Military. Occupation: Miner
Voice: Pirate accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
Possessions: 500 gp. Smoky quartz (80 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Cory Wakefield, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears blue painted combat armor at almost all times. His blonde hair is cut short with large spiked bangs in the front. He has hazel eyes and a blue hat with a green feather.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. As long as the job gets done he does not care how it got done.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He moved out west to avoid the crime he committed. He has since lost track of the people in his past.
Motivation: Regain custody of his daughter; and he is a bit of a kleptomaniac
Ideals: Professionalism. Bonds: Criminal record, Religious, Family. Occupation: Body Guard
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 80 pp. Tourmaline (140 gp). Jasper (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!
