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NPC Generator

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Advanced [show]


Anthony Rayden, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is constantly adorned with expensive silk clothing, often dyed in bright black and tan, and wears rings and necklaces with large, colorful gems. His whole body is exceptionally muscular. He has moderate length auburn hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His tongue was cut out and he uses sign language. Animals are drawn to him, and he is able to talk to them.

History: He was born blind and as such lacked many opportunities for work. His father was a mechanic, and taught him how to fix just about anything. He ran away from his former home and has been making his living as a Dyer for the past few years.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new dyer responsibilities is difficult

Ideals: Gifted, Persistence. Flaws: Disease. Bonds: Rich, Immigrant, Job. Occupation: Dyer

Voice: Spits and sputters

Attributes [hide]

Anthony Rayden, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 8 (-1)12 (+1) 16 (+3)14 (+2)
Skills Athletics +4, Survival +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +5

Possessions: 400 gp. 5 Acid flasks. 1 Thunderstones. 3 Tanglefoot bags.


Social Check DCs


Geoffrey England, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Navigator. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is chestnut and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has all his life been fascinated with singing.

History: Geoffrey was born in the south. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Geoffrey took refuge in the large cave and found the beat up spear and armor he uses now. He hasn't been sleeping well lately.

Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage

Ideals: Artistic, Persistence. Flaws: Insomniac. Bonds: Guardian, Nature, Family. Occupation: Navigator

Voice: Spits and sputters

Attributes [hide]

Geoffrey England, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)13 (+1) 6 (-2)13 (+1)
Skills Stealth +5, Survival +0
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3100 sp.


Social Check DCs


Manfred Harlan, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an entirely grey suit with black socks and a vest with buckled shoes. His red hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Barber

Voice: Excited and jittery

Attributes [hide]

Manfred Harlan, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)17 (+3) 13 (+1)14 (+2)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 800 sp.


Social Check DCs


Gomory Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears baggy yellow pantaloons and a red scarf. With a patchy blonde beard and wild blonde hair. His otherwise smooth face is marked with small tiny scars.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: A strong sense of loyalty to Human people; and he wants to meet his childhood hero

Ideals: Optimist, Artistic. Flaws: Racist. Bonds: Family, Adventurer. Occupation: Laborer

Voice: Australian accent

Attributes [hide]

Gomory Wedgwood, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)16 (+3) 12 (+1)13 (+1)
Skills Perception +3, Stealth +5
Senses Passive Perception 15
Languages Common, Gnoll, Giant, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gilbert Kenley, Male Human [Permalink]

Personal [hide]

Description: This man is typically in his Bricklayer uniform, and sports empty pouches on his belt. He wears a feathered hat to cover his moderate length golden hair. His eyes are violet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He feeds upon the attention of others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's also a talented Masseuse, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Attractive, Rich. Occupation: Bricklayer

Voice: Indian accent

Attributes [hide]

Gilbert Kenley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)13 (+1) 13 (+1)10 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2700 sp.


Social Check DCs

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