Guy Marlee, Male Human [Permalink]
Personal [hide]
Description: A 5'11" western man, he wears a brown coat over a tan low-cut shirt, and a broad hat upon his head. He has a long white beard with little hanging trinkets. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is extraordinarily eccentric. He is a very good compulsive liar and kleptomaniac.
History: Born in the west to a Ruler, Guy learned a great deal about his mother's area of expertise. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. After a long history of fighting, Guy and his spouse have recently divorced.
Motivation: He's in love; and balancing his hectic life and new ruler responsibilities is difficult
Flaws: Insane, Antagonistic. Bonds: Criminal record, Job, Has a crush. Occupation: Ruler
Voice: Irish accent
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 11 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Anthony Lindsay, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears black leather gloves, a black jacket, and tight pants. He wears a colorful flower in his auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: This man loves music and to teach people music more than just about anything. He has all his life been fascinated with music.
History: Anthony was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bricklayer. He struck the Bricklayer job and began his own company from there.
Motivation: Wants a kiss; and balancing his hectic life and new bricklayer responsibilities is difficult
Ideals: Artistic. Flaws: Insomniac. Bonds: Attractive, Job, Has a crush. Occupation: Bricklayer
Voice: Russian accent
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 3 (-4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. Red-brown spinel (160 gp). Hematite (16 gp). Banded agate (16 gp). Chalcedony (60 gp).
Rolf Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He typically wears white cloth garments or leather armor. He carries with him a set of swords on his belt, each one with a aquamarine on the hilt. His brown hair is slicked back into a classic pompadour. His amber eyes dart from person to person.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He believes the world needs to unite to get rid of dire rats once and for all.
History: Born in the east to a Doctor, Rolf learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: Revenge; and to unite with his brother
Ideals: Fighting. Bonds: Enemies, Job, Adventurer, Family. Occupation: Doctor
Voice: Dutch accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 16 (+3) | 12 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 200 gp.
Diggory Brownrigg, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He wears a well pressed and immaculate suit (or dress). He has a hunchback. He has wavy golden hair. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born to a Spy, his mother struggled to pay the bills. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to travel the world and help people.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Philantrophist, Impeccable. Flaws: Ugly, Cynical. Bonds: Poor. Occupation: Sculptor
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 8 (-1) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1100 sp. Eye agate (14 gp). Obsidian (14 gp).
Clerebold Oakes, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is unkempt and raggedy. He has brown eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He cannot resist a sob story and will often dote over anyone who has one.
History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.
Motivation: Wants to work out more often.
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Mayor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp. Blue quartz (13 gp). Blue quartz (13 gp). Chrysoberyl (130 gp).
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