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Advanced [show]


Miles Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and has the majority of his body covered in plate. His hair is long and blonde with streaks of black, and is pulled back with small red clips. His beard is black, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A skeptical and narcissistic man, Miles's first love is himself. His second love is also himself. He misses his home and complains about the freezing weather, even in summer.

History: He was born the only child of a wealthy merchant. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Entrepeneur. Flaws: Insane. Bonds: Immigrant. Occupation: Merchant

Voice: Low and grunting

Attributes [hide]

Miles Hadleigh, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)14 (+2) 10 (+0)12 (+1)
Skills History +4, Stealth +2
Senses Passive Perception 10
Languages Common, Draconic, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 13000 cp.


Social Check DCs


Odo Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is bristling with hidden weapons, mostly ceremonial daggers and crossbows. He has a long golden beard with little hanging trinkets. His ears are large.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. A true patriot, Odo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He is the product a well kept family trust fund and as such has never really known need. When Odo reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Criminal record, Military. Occupation: Shoemaker

Voice: Shortens vowels

Attributes [hide]

Odo Bradshaw, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)11 (+0) 12 (+1)16 (+3)
Skills Deception +5, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 16000 cp. 1 Masterwork Musical instrument. 1 Backpack.


Social Check DCs


Justin Hallewell, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears many layers of old clothing at all times. With bright red hair and a scraggly beard. He has a tattooed face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a pair of adventurers, Justin grew up listening to his mother's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 13 years.

Motivation: Further expansion of business.

Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Job. Occupation: Crown-heir

Voice: Gruff and masculine

Attributes [hide]

Justin Hallewell, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)11 (+0) 11 (+0)7 (-2)
Skills Acrobatics +5, Intimidation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Solomon Dryden, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this northern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has no hair. He has a tattooed face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Solomon reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Passionate. Flaws: Ugly. Bonds: Military. Occupation: Slave Trader

Voice: Spits words with contempt

Attributes [hide]

Solomon Dryden, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)14 (+2) 7 (-2)15 (+2)
Skills Athletics +3, Religion +4
Senses Passive Perception 8
Languages Common, Draconic, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +4

Possessions: 200 gp. Golden pearl (50 gp). Blue sapphire (1000 gp). Jade (50 gp). 1 Minor magic item.


Social Check DCs


Randal Hallewell, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a small hat to cover his moderate length black hair. His brown unseeing eyes seem to look past you.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also is a firm believer in the manly ideal.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. A freak accident while working with his Sculptor father left him crippled. Days after completing his studies, news broke out that his hometown was attacked by illithids. Randal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Revenge.

Ideals: Joker. Flaws: Disease, Impulsive. Bonds: Religious, Enemies. Occupation: Server

Voice: Draws out vowels

Attributes [hide]

Randal Hallewell, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 12 (+1)15 (+2) 12 (+1)16 (+3)
Skills Animal Handling +3, Performance +5
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 300 gp. Chrysoprase (20 gp). Obsidian (8 gp). Rock crystal (20 gp). 1 Banded mail.


Social Check DCs

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