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NPC Generator

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Advanced [show]


Gerald Clapham, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'6" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His golden hair has been sun bleached extensively. His amber eyes dart from person to person to random spaces in the air.

Personality: He is happy with his job as a Adventurer. He turns his eye from what people do, preferring to live and let live. He is lazy and tries to find solutions quickly.

History: Gerald hails from a village terrorized by dire rats. Gerald was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Adventurer. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and expand his business

Flaws: Lazy. Bonds: Job, Enemies, Immigrant, Rich. Occupation: Adventurer

Voice: Old thin voice

Attributes [hide]

Gerald Clapham, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)12 (+1) 13 (+1)12 (+1)
Skills Insight +3, Stealth +5
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Alexandrite (700 gp).


Social Check DCs


Simon Kimberley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in earthy colors with a blue and green handkerchief worn on his right side. He is bald on top and has large red tufts of hair around his ears. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the east. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a Sailor, his father struggled to pay the bills. His father was a soldier and died while he was still young. Simon was left his father's suit of armor and trained in its use and care. He became a Sellsword soon after.

Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult.

Ideals: Athletic, Pacifist. Flaws: Ugly. Bonds: Job, Poor, Military. Occupation: Sellsword

Voice: Middle-eastern accent

Attributes [hide]

Simon Kimberley, Male Human Fighter 4
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)13 (+1) 14 (+2)15 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 500 gp.


Social Check DCs


Justin Atterton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tan small hat and tan clothes. He has a long brown beard with little hanging trinkets. His violet eyes dart from person to person to random spaces in the air.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised in a forest tribe. Over the years he perfected his riding and shooting skills. He inherited the family business which he has now maintained for 3 years.

Motivation: Expand his business; and wants to raise his children well

Flaws: Ugly. Bonds: Criminal record, Nature, Job, Family. Occupation: Slave Trader

Voice: High pitched and raspy

Attributes [hide]

Justin Atterton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)16 (+3) 10 (+0)12 (+1)
Skills Athletics +1, Investigation +5
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 700 sp.


Social Check DCs


Kyle Shelly, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses in black turtlenecks beneath a yellow coat with white slacks. He wears a Stetson hat to hide his balding. His thin eyebrows rest above his beady amber eyes.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. His job bores him to no end. He has decided to make it more interesting.

History: Born in a small village he learned the ways of the warrior from his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption.

Ideals: Fighting. Flaws: Ugly. Bonds: Enemies, Adventurer, Criminal record. Occupation: Barber

Voice: High pitched and raspy

Attributes [hide]

Kyle Shelly, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 100 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Randal Spalding, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He dresses in pastel turtlenecks beneath a black coat with brown slacks. He has a hunchback. His white hair is thinning but still full. His gray eyes lackadaisically let the world flow into them.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Randal was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Meet up once more with his childhood friend; and a deep hatred of dire rats

Flaws: Ugly, Antagonistic. Bonds: Enemies, Poor, Adventurer. Occupation: Banker

Voice: Old thin voice

Attributes [hide]

Randal Spalding, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)12 (+1) 11 (+0)12 (+1)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. Red-brown spinel (130 gp).


Social Check DCs

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