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NPC Generator

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Advanced [show]


Frederick Kendal, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He dresses in collared shirts and wears a proper scarf over his head. Beneath his clothing is a huge mess of scar tissue. He sports a long red beard, and similarly colored long hair. He has a tattooed face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born on a small isolated farm. Frederick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now spends his time doing works of charity.

Motivation: He has passion for adventuring and risk.

Ideals: Philantrophist, Impeccable. Bonds: Slave, Nature, Adventurer. Occupation: Spice Merchant

Voice: Sleepy voice

Attributes [hide]

Frederick Kendal, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)9 (-1) 13 (+1)8 (-1)
Skills History +1, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 10000 cp.


Social Check DCs


William Wade, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male dresses in collared shirts and wears a proper scarf over his head. He is tall, broad shouldered and powerfully built. He wears his red hair up in a very large beehive style do. His ears are large.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, William grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and he is unsatisfied with his job

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Adventurer, Job. Occupation: Assassin

Voice: Can't modulate volume

Attributes [hide]

William Wade, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)16 (+3) 10 (+0)12 (+1)
Skills Deception +3, Religion +5
Senses Passive Perception 10
Languages Common, Celestial, Draconic, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 50 pp.


Social Check DCs


Roland Dalton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is dressed in earthy colors with a pastel and brown handkerchief worn on his right side. His whole body is exceptionally muscular. He wears his chestnut hair down. He has a tattooed face.

Personality: Roland is depressed about a lot of things. He tends to be a nihilist. He is frequently practicing swordplay.

History: He was born in the north. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has money and likes to spend it

Flaws: Depressed, Antagonistic. Bonds: Immigrant, Military, Rich, Enemies. Occupation: Crown-heir

Voice: Jittery and nervous

Attributes [hide]

Roland Dalton, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)9 (-1) 11 (+0)14 (+2)
Skills Arcana +1, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Clerebold Crawford, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears light armors faded through time and improper care. His tied-back hair is auburn. His eyes are hazel and beady.

Personality: He speaks before he thinks and is too direct. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Butcher business at a young age. He was taken from his home at a very young age. He became a Butcher soon after.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Flaws: Ugly, Impulsive. Bonds: Job, Slave. Occupation: Butcher

Voice: Complex vocabulary, royal

Attributes [hide]

Clerebold Crawford, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 16 (+3)11 (+0) 15 (+2)15 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Hugh Alton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears just a tan suit. His top hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are brown.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Rich, Enemies. Occupation: Healer

Voice: Farmer accent

Attributes [hide]

Hugh Alton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)14 (+2) 11 (+0)9 (-1)
Skills Intimidation +1, Perception +2
Senses Passive Perception 12
Languages Common, Auran, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs

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