Bertram Trollope, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear tan pants and tee shirts. His wide-brimmed hat is riddled with cuts and holes. He wears an eyepatch.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Bertram is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. After a long history of fighting, Bertram and his spouse have recently divorced.
Motivation: To unite with his brother.
Flaws: Ugly, Antagonistic. Bonds: Family, Poor. Occupation: Barkeep
Voice: Jamaican accent
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Silver pearl (140 gp).
Heward Hale, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears dark leathers with embroidery. His chestnut hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He loves telling others what to do and how they should feel about things. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Heward was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He worked as a nervous Bowyer and found it very stressful. He tends to his Bowyer job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Opinionated, Philantrophist. Flaws: Insane. Bonds: Poor, Job. Occupation: Bowyer
Voice: Low range voice
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 11 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 16
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Jet (100 gp).
William Landon, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'0" and wears a robe, a symbol of death around his neck, and a mace on his belt. His right leg appears badly burned and disfigured. His hair is white and very short. He has blue eyes and a grey hat with a red feather.
Personality: Calm and collected, he is a well trained Bather. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He worked as a nervous Bather and found it very stressful. He tends to his Bather job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern.
Ideals: Fighting. Bonds: Job, Adventurer, Religious. Occupation: Bather
Voice: Sleepy voice
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp.
Jocelyn Northcott, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears bulky brown painted plate armor. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise brown. His teeth are white and perfect.
Personality: He is overprotective of those who hire his services. He would rather hide behind his crafts than deal with other people.
History: Jocelyn was born with his mother's beautiful face. Through the years after Jocelyn was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Jocelyn's mother didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To clean up the streets; and to protect his home
Ideals: Artistic. Flaws: Shy, Antagonistic. Bonds: Attractive, Guardian. Occupation: Server
Voice: Can't modulate volume
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. 1 Masterwork Common Ranged Weapon.
Gerard Clifton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man tends to wear a large green jacket. He has no hair. His green eyes peer out from beneath his Stetson green hat.
Personality: He can speak with the recently deceased. He also has developed a complete distrust of the Mercenary profession.
History: The child of a Mercenary, who enjoyed hunting, Gerard was taken on many hunting expeditions. Gerard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gerard decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.
Motivation: He has a crush on the local Mercenary; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Nature, Criminal record, Has a crush. Occupation: Fletcher
Voice: Australian accent
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 80 pp. Red spinel (90 gp). Golden yellow topaz (700 gp).
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