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NPC Generator

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Advanced [show]


John Wheatley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He is portly but not overly obese. His auburn hair is cut short with large spiked bangs in the front. He has gleaming, smiling green eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, John has worked very hard to control his curse. He left for the west, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and he is terrified, and will act out of fear

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Slave, Immigrant. Occupation: Performer

Voice: Dark and ominous

Attributes [hide]

John Wheatley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 12 (+1)12 (+1) 12 (+1)6 (-2)
Skills Deception +0, Investigation +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 300 gp.


Social Check DCs


Gerald Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. His white hair is unkempt and raggedy. He wears an eyepatch.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with a lost civilization.

History: The child of northern immigrants he idolized his mother. Gerald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality.

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant, Nature. Occupation: Detective

Voice: Sensual and smooth

Attributes [hide]

Gerald Birkenhead, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)11 (+0) 14 (+2)12 (+1)
Skills Deception +3, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Lapis lazuli (9 gp). Peridot (30 gp). Silver pearl (120 gp).


Social Check DCs


Roland Cason, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he typically wears brown cloth garments or leather armor. His red hair is thinning but still full. His blue eyes lackadaisically let the world flow into them.

Personality: He is a Animal Trainer first and foremost. He believes firmly that knowledge should be universal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. He has built up a small fortune and can afford his own way.

Motivation: Wants to open a new tavern; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Disease. Bonds: Job, Rich. Occupation: Animal Trainer

Voice: Speaks with back of mouth

Attributes [hide]

Roland Cason, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)17 (+3) 13 (+1)14 (+2)
Skills History +5, Medicine +3
Senses Passive Perception 11
Languages Common, Terran, Giant, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 14000 cp.


Social Check DCs


Ralf Enfield, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a black Stetson hat and black clothes. He is bald on top and has large blonde tufts of hair around his ears. He tend to wears goggles to shield his eyes.

Personality: Ralf is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Ralf was raised in a hard working conservative environment. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He struck the Merchant job and began his own company from there.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Ideals: Extrovert, Justice. Flaws: Ugly. Bonds: Job, In love, Adventurer. Occupation: Merchant

Voice: Loud with bravado

Attributes [hide]

Ralf Enfield, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)10 (+0) 14 (+2)11 (+0)
Skills Stealth +0, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 2400 sp.


Social Check DCs


Drogo Gyula, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a red tunic with brown highlights, and long grey pants that bunch up around his shoes. His hair is black and curly. His blue eyes dart from person to person to random spaces in the air.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also hits on women, regardless of circumstances.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He has set out to sabotage the competition.

Motivation: Wants to work out more often.

Ideals: Entrepeneur, Athletic. Bonds: Job, Has a crush. Occupation: Unemployed

Voice: Middle-eastern accent

Attributes [hide]

Drogo Gyula, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)14 (+2) 16 (+3)12 (+1) 11 (+0)12 (+1)
Skills History +3, Medicine +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee -2 / 1d8-4, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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