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Advanced [show]


Bertram Riley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a grey tunic with white highlights, and long black pants that bunch up around his shoes. His blonde hair is lengthy and is close to two feet long. His eyes are likewise amber.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Bertram studied abroad. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has set out to sabotage the competition.

Motivation: Expand his business.

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Bowyer

Voice: Uses lots of figures of speech

Attributes [hide]

Bertram Riley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)16 (+3) 17 (+3)8 (-1)
Skills Persuasion +1, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Druidic, Sylvan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Large well-done wool tapestry (300 gp). Gold and topaz bottle stopper cork (300 gp).


Social Check DCs


Tim Barclay, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'10" and typically wears a sleeveless long coat of deep black leather and dull white iron scale mail. His blonde hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He got into the Knight business at a young age. Through the years after Tim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Tim's mother didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Antagonistic, Secretive, Disease. Bonds: Job. Occupation: Knight

Voice: Irish accent

Attributes [hide]

Tim Barclay, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1300 sp. Tourmaline (100 gp). Silver pearl (100 gp). Lapis lazuli (8 gp).


Social Check DCs


Rolf Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and a wedding ring on his right hand. He has a very tight haircut. His thin eyebrows rest above his beady gray eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Animals are drawn to him, and he is able to talk to them.

History: He comes from a rich western family. After coming to the age of reason, Rolf took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.

Motivation: He has money and likes to spend it; and wishes to resurrect an old love

Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Rich, In love. Occupation: Bather

Voice: Uses sign language

Attributes [hide]

Rolf Hadleigh, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Black opal (1000 gp). Silver pearl (130 gp). Malachite (11 gp). Coral (130 gp).


Social Check DCs


Raymond Clinton, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a tight green one piece outfit complete with pants, hood, and a cape, and sports empty pouches on his belt. He keeps his white hair in a flapper bob. He has gleaming, smiling amber eyes.

Personality: Calm and collected, he is a well trained Tailor. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of northern immigrants he idolized his mother. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: To end his boredom; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Secretive, Mundane. Bonds: Job, Immigrant, Criminal record. Occupation: Tailor

Voice: Complex vocabulary, royal

Attributes [hide]

Raymond Clinton, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)11 (+0) 16 (+3)13 (+1)
Skills Nature +2, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Lewis Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears dull pastel sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. He sports a flattop hair cut. His amber eyes dart from person to person to random spaces in the air.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Energy wise he seems alert and responsive.

History: His parents moved while he was still in utero so he is the first generation to be born here. Because his father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Joker, Professionalism. Bonds: Immigrant, Enemies, Rich. Occupation: Servant

Voice: Mousy voice

Attributes [hide]

Lewis Tattersall, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 8 (-1)14 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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