Gerald Garfield, Male Human [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he wears baggy red pantaloons and a blue scarf. His hair is red and curly. He wears large thick round spectacles.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: Meet up once more with his childhood friend; and further expansion of business
Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Job, Adventurer. Occupation: Mercenary
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 19000 cp. 1 Minor magic item.
Ernest Paxton, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His silver hair is slicked back into a classic pompadour. His thin eyebrows rest above his beady violet eyes.
Personality: He snorts whenever he laughs or is feeling confident. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: From birth he was tutored by a cruel and relentless mentor. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has drifted from career to career and currently works as a Jeweler.
Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and to be a bowyer again
Flaws: Ugly. Bonds: Job, Mentor, Religious. Occupation: Jeweler
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 44000 sp. 1 Masterwork Common Ranged Weapon.
Arnold Whitby, Male Human [Permalink]
Personal [hide]
Description: This malnourished man prefers to wear tan pants and tee shirts. His chestnut hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.
Personality: A deeply religious man he believes everything happens for a reason. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He is compelled to act according to his religious beliefs; and retire the richest man in the north
Ideals: Joker, Entrepeneur. Bonds: Poor, Religious, Family. Occupation: Bricklayer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: 100 gp.
Diggory Everleigh, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His small hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He misses his home and complains about the freezing weather, even in summer.
History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Ugly, Secretive. Bonds: Rich, Immigrant. Occupation: Jeweler
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 17 (+3) | 16 (+3) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Abyssal, Elven, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Ralf Stanley, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He wears his hair in dreadlocks. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Ralf was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was granted martial powers by his dying sister.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Gifted, Joker. Flaws: Addict. Bonds: Family, Adventurer. Occupation: Armorer
Voice: Smooth and feminine
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 9 (-1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1300 sp. 2 Thunderstones.
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