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NPC Generator

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Advanced [show]


Chad Preston, Male Human [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple white line shooting up and back down. He is physically well-built. His hair is short and brown. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is almost excessively polite to everyone, even when angry. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the west to a Ploughman, Chad learned a great deal about his mother's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has drifted from career to career and currently works as a Ploughman.

Motivation: He is unsatisfied with his job.

Flaws: Shy. Bonds: Attractive, Job, Rich. Occupation: Ploughman

Voice: German accent

Attributes [hide]

Chad Preston, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 17 (+3)12 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 18000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Justin Kimberly, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a green poncho over his likewise colored trousers and shirt. He wears a Stetson hat to cover his moderate length blonde hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is lazy and tries to find solutions quickly.

History: His mother raised him in a mountain cabin. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and a need for knowledge about a nearby landmark

Ideals: Passionate. Flaws: Lazy, Greedy. Bonds: Nature, Adventurer. Occupation: Bowyer

Voice: Farmer accent

Attributes [hide]

Justin Kimberly, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)15 (+2) 12 (+1)11 (+0)
Skills Persuasion +2, Religion +4
Senses Passive Perception 11
Languages Common, Auran, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gerald Benson, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears rags and sports a simple walking cane. He has no hair. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is harsh and unforgiving.

History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Family, Adventurer. Occupation: Map Maker

Voice: Slow speaker

Attributes [hide]

Gerald Benson, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)12 (+1) 13 (+1)6 (-2)
Skills Arcana +3, Intimidation +0
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Ernest Haley, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy black suit. He carries a battered mace and tarnished sword as well. He sports a long chestnut beard, and similarly colored long hair. He wears large thick round spectacles.

Personality: He is almost excessively polite to everyone, even when angry. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born several months after his mother was called into army service. He was taken as a slave by a traveling circus and forced to perform He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Rich, Military, Slave. Occupation: Spy

Voice: Slow speaker

Attributes [hide]

Ernest Haley, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)11 (+0) 15 (+2)8 (-1)
Skills History +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 30 pp.


Social Check DCs


Aldous Marleigh, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears professional attire. He has a long chestnut beard with little hanging trinkets. He has a tattooed face.

Personality: He dislikes all the random violence that takes place in the north. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Aldous reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. During his travels, Aldous and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Aldous discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Aldous fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Wants to work out more often.

Ideals: Athletic, Pacifist. Flaws: Forgetful. Bonds: Attractive, Military. Occupation: Shepherd

Voice: Speaks with squeezed throat

Attributes [hide]

Aldous Marleigh, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)10 (+0) 11 (+0)13 (+1)
Skills Medicine +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 2 Thunderstones. 7 Acid flasks. 3 Tanglefoot bags.


Social Check DCs

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