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NPC Generator

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Advanced [show]


Hugh Home, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He wears his hair in dreadlocks. His ears are large.

Personality: Eccentric and domineering, Hugh will drive conversation. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He was granted divine powers by his dying brother.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Criminal record, Rich. Occupation: Herbalist

Voice: Sensual and smooth

Attributes [hide]

Hugh Home, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)10 (+0) 16 (+3)10 (+0)
Skills Intimidation +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 4 Holy water. 4 Alchemist’s fire.


Social Check DCs


Justin Myerscough, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and is pretty ugly. His red hair is cut short with large spiked bangs in the front. His blue eyes have a joyful gleam in them most of the time.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Carpenter

Voice: Dutch accent

Attributes [hide]

Justin Myerscough, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)11 (+0) 13 (+1)13 (+1)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Chain shirt.


Social Check DCs


Clerebold Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light grey in addition to tight pants. He has a moderate pudge and is not very fit. His chestnut hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Animals are drawn to him, and he is able to talk to them.

History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Further expansion of business; and someone believes him a fraud

Ideals: Gifted. Flaws: Disease. Bonds: Job, Adventurer, Enemies. Occupation: Cartwright

Voice: Rolls R's

Attributes [hide]

Clerebold Ainsworth, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)12 (+1) 12 (+1)12 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Balimaar Rutherford, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with tan colored cloaks and clothing. With bright black hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is witty, but his monotone delivery comes off as unnerving He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the south to a Laborer, Balimaar learned a great deal about his father's area of expertise. His childhood dream was to be a Slave Trader, but he was a colossal failure. Days after completing his studies, news broke out that his hometown was attacked by orcs. Balimaar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: To reunite with his old friends; and someone believes him a fraud

Ideals: Joker. Flaws: Impulsive. Bonds: Job, Enemies, Adventurer. Occupation: Laborer

Voice: Whispers

Attributes [hide]

Balimaar Rutherford, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Athletics +4, Investigation +4
Senses Passive Perception 11
Languages Common, Undercommon, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Wymar Shirley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses like a well dressed Cook does. His hair is long and black with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. His amber eyes dart from person to person.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He used his abilities to trick people and travel the world for free.

Motivation: He is unsatisfied with his job; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic, Gifted. Flaws: Impulsive. Bonds: Job, Criminal record. Occupation: Cook

Voice: Boston accent

Attributes [hide]

Wymar Shirley, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)10 (+0) 11 (+0)14 (+2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs

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